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Recommended Items
Spells:
Ignite
Flash
Introduction
Pros:
-EXTREMELY fun to play
-No counters besides AP Yi and Galio (rarely played anyways)
-Highest burst in game
-Low cd on ultimate
-CD reset on W every kill/assist
-Gank-safe
-Low mana costs
Cons:
-Weak without ultimate
-Autos don't really hurt
-Q is useful only for pushing towers
-You just jump into the middle of enemy team if you want to kill someone
-EXTREMELY fun to play
-No counters besides AP Yi and Galio (rarely played anyways)
-Highest burst in game
-Low cd on ultimate
-CD reset on W every kill/assist
-Gank-safe
-Low mana costs
Cons:
-Weak without ultimate
-Autos don't really hurt
-Q is useful only for pushing towers
-You just jump into the middle of enemy team if you want to kill someone
I max E first. Why? Well, you can miss with your W, and you can't with E(unless you will hit the minion). I poke every time my E comes off cooldown, and I can harass enemy easily if he is close to minions by simply CS'ing. Ofcourse you take ult every time it is viable to do so. I don't really get a single point in Q till I have to max it, because it's nothing to level up anyways.
Flash and Ignite. Clarity sucks on AP Trist, cuz you will get blues from your jungler probably and you have no mana issues anyways. Barrier and Cleanse are not bad, but if you take them you will find yourself in situation when enemy survives with 20 HP so many times. Flash should be taken always(to make plays happen)
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