Ashe Build Guide by ZorasinMFN
As an AP Ashe Support Main, this is my guideBy ZorasinMFN | Updated on February 24, 2020
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Runes: The standard runes
+1-10% CDR (lvls 1-18)
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
Ability Order Only viable option
Threats & Synergies
Ashe doesn't like to be jumped on.
Same as Leona, Ashe doesn't like tanks on top of her.
Annoying to poke since he can regenerate his health. Also, can get on top of you.
Spell Shield, nothing more needed to say.
Ezreal is nice to have as an ADC because his Arcane Shift gets him out of danger. Ashe cannot help much if the ADC gets jumped on.
Good range to keep her safe, traps plus Ashe R is nice, and her Net to escape.
Lots of poke with Ashe + Jhin. Plus Ultimate synergy.
Champion Build Guide
Rule 1: Poke with your Volley as much as you can early to stack your Manaflow Band.
Rule 2: Never keep 2 charges of Hawkshot, constantly be granting global vision to locate the enemy jungler and watch for enemies roaming.
Rule 3: Try not to get within basic attack range unless you know it is safe. Your job is to spam Volley and be an annoying KDA farmer. Stay in the back of a fight.
Rule 4: Don't hesitate to use your ultimate, even if it's to fire a cross-map arrow.
Rule 5: Have fun dropping enemies to half health from spawn.