This guide is currently locked to archive mode. If you are the guide creator, please contact an admin for more information, or once you've updated your guide to resolve any pending issues.
General Guide by BestDravenGuide
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Threats & Synergies
Ashe is a really strong pick against Draven since her rework. Be aware of her q, which can deal massive damage when she has a good timing. Try to stay behind your minions to not get hit by her w and poke her.
Try to kill kog'maw in the early game since you probably won't be able to in the late if he has a good support. Wait for his slow to come off and then run forwards to get an axe on him. If you have a good timing you should be able to outtrade him like that.
Draven is a counter champ to Sivir. She counters most of the adcs but not draven since she isn't able to block his axe with her spellshield
Caitlyn is the strongest adc against Draven. She is a must ban for every Draven mean. Due to her range she is gonna be able to outrange you in every trade which is really annoying. In the case of playing against her play safe and farm until your jungler comes for a visit.
a big problem as Draven against twitch is that you are likely to overgreed against him in early game due to his weak early game. Try to have map awareness and always have in mind: the enemy team has a jungler as well. Kalista: even though you see kalista once a month in your games she is a really strong early game champ. She will try to poke you and get the best trades of you. She kind of falls off after mid game. So try to pick up kills with your jungler and play safe until you reach mid game and teamfight phase.
Miss fortune is really annoying to play against as a draven. Her q has a really low mana cost which makes her able to poke you a lot. When she reaches lvl 6 she has a high burst potential as well. If you see a low-hp minion near you prepare to run for your life :)
As Draven you have a fairly easy lane against ezreal u just have to try to get cover behind the minions and not get hit by his q. Just outfarm the ezreal auntil there is the perfect opportunity to engage on him.
Vayne is a pretty weak early game champ but be aware of her late game! try to stomp her in the early game and ask your jungler for help.
Try to keep a safe distance from your own minions since she will try to poke you through them. Ask your jungler for an early gank and kill her once or twice. After that she shouldn't be a problem anymore.
Varus can be a big problem for draven since he can kind of predict where you go when you throw our axes. That makes him able to hit his q fairly often. If he reaches lvl 6 and hits a good ultimate you are as dead since you lose both of your axes.
I first played draven in season 3 and thought he would Be a neat champ. I started playing one trick draven in season 7 and actually managed to climb to plat 2 with draven only while maintaining a winrate of 62%.
My YouTube channel is called king draven as well and I already uploaded several draven montages. If you have any questions about this guide text me there
INNATE: When Draven catches a Spinning Axe Spinning Axe, kills a non-champion or destroys a turret, he gains a stack of League of Draven Adoration.
In addition, killing a minion or champion summoned unit grants a Whirling Death Strike stack for 10 seconds, up to a maximum of 6. If he drops an Spinning Axe axe or if an enemy minion near him dies without Draven killing it, he loses all of his Whirling Death Strike stacks. At 6 stacks, he consumes all of his Whirling Death Strike stacks, and gains 2 bonus League of Draven Adoration stacks.
When Draven kills an enemy champion, he consumes all of his League of Draven Adoration stacks and gains Gold 25 + (2 × stacks) gold.
Draven loses 75% of his League of Draven Adoration stacks upon death.
ACTIVE: Draven starts spinning his axe, causing his next basic attack within 5.8 seconds to deal bonus Attack damage physical damage.
BONUS PHYSICAL DAMAGE:
35 / 40 / 45 / 50 / 55 (+ 65 / 75 / 85 / 95 / 105% bonus AD)
The spinning axe ricochets off the target high up into the air, landing 2 seconds later at a location determined by Draven's current Movement speed icon movement. If Draven catches an axe, Spinning Axe is applied for no additional cost on his next basic attack.
Draven can hold up to two Spinning Axes in his hands at once.
ACTIVE: Draven becomes Ghost ghosted for 1.5 seconds, gains bonus Attack speed icon attack speed for 3 seconds and bonus Movement speed icon movement speed which decays over 1.5 seconds.
BONUS ATTACK SPEED:
20 / 25 / 30 / 35 / 40%
40 / 45 / 50 / 55 / 60%
Catching a Spinning Axe Spinning Axe resets Blood Rush's Cooldown reduction icon cooldown.
ACTIVE: Draven throws his axes in a line, dealing Attack damage physical damage to all enemies hit, Airborne icon knocking them aside and Slow icon slowing them for 2 seconds.
75 / 110 / 145 / 180 / 215 (+ 50% bonus AD)
20 / 25 / 30 / 35 / 40%
ACTIVE: Draven hurls two Whirling Death Minimap massive axes in the target direction, dealing Attack damage physical damage to all enemies struck.
175 / 275 / 375 (+ 110% bonus AD)
Whirling Death 2
Upon reaching the edge of the map, striking an enemy champion, or upon reactivation, the axes slowly come to a stop before changing direction and returning to Draven, dealing the same physical damage to every enemy struck on the way back.
Whirling Death deals 100% - 40% (based on enemy hit) damage, this reduction resets when the axes reverse direction. » 70 / 110 / 150 (+ 44% bonus AD)
At Draven's first execution, he shocked onlookers when he ordered the doomed prisoner to run for dear life. Just before the man Managed to flee from sight, Draven brought him down with a flawless throw of his axe. Soon, all Draven's executions became a gauntlet through which Noxian prisoners raced for a final chance at life. He used this trial as his own personal stage, and turned executions into a leading form of entertainment. He rallied onlookers into a frenzy, while desperate prisoners scrambled to evade him. They never succeeded. Rejecting the solemn, black uniforms of Noxian executioners Draven donned bright outfits and developed flashy signature moves to distinguish himself. Crowds flocked to see Draven in action, and tales of his performances spread quickly. As his popularity grew, so did his already-inflated ego. He belonged at the center of attention. Before long, the scope of his ambitions outgrew the population of Noxus. He decided that the glorious exploits of Draven should be put on display for the entire world.