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Caitlyn dance and own so nice :)






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Spells:
Exhaust
Ghost
Ability Order
Headshot (PASSIVE)
Caitlyn Passive Ability
Runes
Yordle Snap Trap: Place these in bushes, next to dragon, golems and of course Baron :) It is important to use them in solo/team fights as they are really helpful to root an enemy melee attacker in place to take damage (in the heat of the moment enemies usually won�t even notice you place the trap underneath them :)). If an enemy champion is chasing you place the trap ahead so that the enemy champion will either get caught or has to dodge it giving you more time to run away.
90 Cal. Net: A perfect skill to runaway :) not only does it push you away but it also slows the enemy down. You can also use it to jump through walls. Helpful in team fights to either save your allies or to slow the enemy down for your team to catch up an kill the enemy :).�
Ace In The Hole: Perfect skill :) Use it on enemies with low HP, it is a perfect finisher move on champions that are running away. Try to refrain yourself from using it in the start of a fight, use it mainly to kill off the runners, but remember that that skill costs 150 mana, so don�t use up all of it if you intend to snipe someone down later in the fight. Always try to check whether you will kill the enemy with it before shooting. :).
Ghost: Again a spell to either run away from danger or to catch up to enemies to land that perfect �Headshot�:)��I always use this spells comes in handy quite often :)
You can also pick:
Flash: Can get you out of dangerous situtions of used correctly.
Heal: You are squishy, so always handy ^^
Teleport: Can be used but it is not really a necessary�spell.
You shouldn't pick:
Clarity: You are not a caster, your main form of damage is your auto attack so don�t waste your 2 spell slots on something that will not come in handy :)
Cleanse: Since you are a squishy target, the moment you get ganked or attacked, the chances of you surviving are slim.�Most of the time you wont even have enough time to use that spell.
Ignite: This spell does not come in handy, you have your ulti to finish champions off, plus you auto attack has longer range than Ignite and running up to someone to cast it isn�t the best idea :P
Smite: I didn�t try to jungle but I guess it is not a good idea :P. You are squishy and bla bla bla... you all know that :).
- Very long range
�- Headshot is a great finisher and the added critical makes it a little op :)
�- Nice spells to run and catch Champions
- Many others :P.
�Cons:�
- Very Squishy :(
�- If you get ganked you have practically no chance to run
�- low damage at start :(
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