Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

Nunu & Willump Build Guide by Nexy99

Jungle CHALLENGER NUNU GUIDE | JUNGLE | 11.10

Jungle CHALLENGER NUNU GUIDE | JUNGLE | 11.10

Updated on May 19, 2021
4.1
27
Votes
38
Vote Vote
diamond
League of Legends Build Guide Author Nexy99 Build Guide By Nexy99 27 38 111,374 Views 2 Comments
27 38 111,374 Views 2 Comments League of Legends Build Guide Author Nexy99 Nunu & Willump Build Guide By Nexy99 Updated on May 19, 2021
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Thank You!

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Runes: Standard

Resolve
Aftershock
Font of Life
Conditioning
Revitalize

Sorcery
Celerity
Waterwalking
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Smite

Smite

LeagueSpy Logo
Jungle Role
Ranked #4 in
Jungle Role
Win 53%
Get More Stats
Jungle Role Ranked #4 in
Jungle Role
Win 53%
More Nunu & Willump Runes
>

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

CHALLENGER NUNU GUIDE | JUNGLE | 11.10

By Nexy99
Abilities
Call of the Freljord [Passive]

Innate: Dealing damage to enemy champions, large monsters, or structures grants Willump and his ally nearby with the highest attack speed Call of the Freljord, increasing their Attack Speed by 20% and Movement Speed by 10% for 4 seconds.
While Nunu & Willump are under the effects of Call of the Freljord, their basic attacks cleave for (+30% total) damage.

Consume [Q]

Cost: 60 Mana Cooldown: 12 / 11 / 10 / 9 / 8 s Range: 125
Active: Willump takes a bite of an enemy, dealing damage and healing himself. This healing increases by 50% when he is below 50% health.
Monsters and minions: Deals true damage and heals.

Champions: Deals magic damage and heals.

True Damage: 340 / 500 / 660 / 820 / 980
Heal: 75 / 110 / 145 / 180 / 215 (+70%) [+10% bonus]
Magic Damage: 60 / 100 / 140 / 180 / 220 (+50%) [+5% bonus]
Heal (Champions): 60 / 96 / 132 / 168 / 204 (+56%) [+8% bonus]

The duration stacks but the effect can only occur once every 10 seconds per target.

Biggest Snowball Ever![W]

Cost: 50 / 55 / 60 / 65 / 70 Mana Cooldown: 14 s Range: 700
Active: Willump rolls a snowball that grows in size and speed. The larger the snowball, the more damage it deals and the longer it knocks up.
When the snowball impacts a wall, enemy champion, or large monster, it explodes, dealing magic damage to nearby enemies and knocking them up.

Reactivating the ability rolls the snowball forward on a straight path.

Max Magic Damage: 180 / 225 / 270 / 315 / 360 (+150%)

Snowball Barrage [E]

Cost: 50 / 55 / 60 / 65 / 70 Mana Cooldown: 14 s Range: 550
Active: For 3 seconds, each additional cast causes Nunu to throw 3 snowballs at a rapid rate. Enemies hit take magic damage, and champions and large monsters become Snowbound. Enemies hit 3 times are slowed for 1 second.
Willump's Turn: After Nunu is finished throwing snowballs, all enemies within range that are Snowbound become rooted in place.

Magic Damage: 16 / 24 / 32 / 40 / 48 (+6%)
Slow: 30 / 35 / 40 / 45 / 50%
Root Magic Damage: 20 / 30 / 40 / 50 / 60 (+80%)
Root Duration: 0.5 - 1.5 seconds (based on level)


Cost: 50 / 55 / 60 / 65 / 70 Mana Cooldown: 14 s Range: 700
Active: Willump rolls a snowball that grows in size and speed. The larger the snowball, the more damage it deals and the longer it knocks up.
When the snowball impacts a wall, enemy champion, or large monster, it explodes, dealing magic damage to nearby enemies and knocking them up.

Reactivating the ability rolls the snowball forward on a straight path.

Max Magic Damage: 180 / 225 / 270 / 315 / 360 (+150%)

Absolute Zero[R]

Cost: 100 Mana Cooldown: 110 / 100 / 90 s Range: 650
Active: Nunu channels for 3 seconds, sapping the area of heat. Nearby enemies have their Movement Speed slowed by 50%, increasing to 95% over the duration of the channel. Nunu and Willump receive a shield that absorbs damage, decaying over 3 seconds after the channel ends.
Enemies caught in the area when the channel ends take magic damage, depending on how long Absolute Zero was channeled.

Shield: 65 / 75 / 85 [+30 / 40 / 50% bonus]
Max Magic Damage: 625 / 950 / 1275 (+250%)
League of Legends Build Guide Author Nexy99
Nexy99 Nunu & Willump Guide
Follow
Vote Vote

League of Legends Champions:

Teamfight Tactics Guide