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Runes: Standard
Resolve
Sorcery
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Smite
Items
Ability Order
Call of the Freljord (PASSIVE)
Nunu & Willump Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Lulu
Ideal
Strong
Ok
Low
None
Lulu
Champion Build Guide
Abilities

Innate: Dealing damage to enemy champions, large monsters, or structures grants Willump and his ally nearby with the highest attack speed Call of the Freljord, increasing their Attack Speed by 20% and Movement Speed by 10% for 4 seconds.
While Nunu & Willump are under the effects of Call of the Freljord, their basic attacks cleave for (+30% total) damage.

Cost: 60 Mana Cooldown: 12 / 11 / 10 / 9 / 8 s Range: 125
Active: Willump takes a bite of an enemy, dealing damage and healing himself. This healing increases by 50% when he is below 50% health.
Monsters and minions: Deals true damage and heals.
Champions: Deals magic damage and heals.
True Damage: 340 / 500 / 660 / 820 / 980
Heal: 75 / 110 / 145 / 180 / 215 (+70%) [+10% bonus]
Magic Damage: 60 / 100 / 140 / 180 / 220 (+50%) [+5% bonus]
Heal (Champions): 60 / 96 / 132 / 168 / 204 (+56%) [+8% bonus]
The duration stacks but the effect can only occur once every 10 seconds per target.

Cost: 50 / 55 / 60 / 65 / 70 Mana Cooldown: 14 s Range: 700
Active: Willump rolls a snowball that grows in size and speed. The larger the snowball, the more damage it deals and the longer it knocks up.
When the snowball impacts a wall, enemy champion, or large monster, it explodes, dealing magic damage to nearby enemies and knocking them up.
Reactivating the ability rolls the snowball forward on a straight path.
Max Magic Damage: 180 / 225 / 270 / 315 / 360 (+150%)

Cost: 50 / 55 / 60 / 65 / 70 Mana Cooldown: 14 s Range: 550
Active: For 3 seconds, each additional cast causes Nunu to throw 3 snowballs at a rapid rate. Enemies hit take magic damage, and champions and large monsters become Snowbound. Enemies hit 3 times are slowed for 1 second.
Willump's Turn: After Nunu is finished throwing snowballs, all enemies within range that are Snowbound become rooted in place.
Magic Damage: 16 / 24 / 32 / 40 / 48 (+6%)
Slow: 30 / 35 / 40 / 45 / 50%
Root Magic Damage: 20 / 30 / 40 / 50 / 60 (+80%)
Root Duration: 0.5 - 1.5 seconds (based on level)
Cost: 50 / 55 / 60 / 65 / 70 Mana Cooldown: 14 s Range: 700
Active: Willump rolls a snowball that grows in size and speed. The larger the snowball, the more damage it deals and the longer it knocks up.
When the snowball impacts a wall, enemy champion, or large monster, it explodes, dealing magic damage to nearby enemies and knocking them up.
Reactivating the ability rolls the snowball forward on a straight path.
Max Magic Damage: 180 / 225 / 270 / 315 / 360 (+150%)

Cost: 100 Mana Cooldown: 110 / 100 / 90 s Range: 650
Active: Nunu channels for 3 seconds, sapping the area of heat. Nearby enemies have their Movement Speed slowed by 50%, increasing to 95% over the duration of the channel. Nunu and Willump receive a shield that absorbs damage, decaying over 3 seconds after the channel ends.
Enemies caught in the area when the channel ends take magic damage, depending on how long Absolute Zero was channeled.
Shield: 65 / 75 / 85 [+30 / 40 / 50% bonus]
Max Magic Damage: 625 / 950 / 1275 (+250%)
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