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Spells:
Heal
Clarity
Ability Order
Carnivore (PASSIVE)
Cho'Gath Passive Ability
Introduction
Alright to start off early game I like to build towards Force of Nature because it gives good defence and health regen plus a nice little speed boost. After building FoN it helps to start building for boots of swiftness which i recommend but early game boots of mobility are good for getting back to tower since i dont use teleport or ghost. After you have the speed down its time to really start tanking and building to Frozen Heart and Wormong's Armor just follow the build or get them as fast as you wish. Once you have enough tank power its time to build just a bit of AP the RoA is just enough of a boost to do a tad more damage with your moves.
With this skills sequence I like to go with Rapture first just to hold off enemy champions from a distance but max it last, at level two i take vorpal spikes for the little more damage and distance for more minion kills i max this second, At level 3 i get feral scream and max it first for the damage.
Well the pros of this build is that your a tank but since cho is such a unique character it allows you to be able to tank jungle AP AD anything you choose but since your a tank, you can farm longer to build faster and you are a key opponent as you dont die as often if you know what your doing, your a huge advantage to the team during team fights as you can stick around longer silence slow and gank your opponents,
The cons to this build is cho is naturally a slow character and it makes it reletively hard to chase opponents, also since this build is a tank you might not get as many kills as you dont deal so much damage .
The cons to this build is cho is naturally a slow character and it makes it reletively hard to chase opponents, also since this build is a tank you might not get as many kills as you dont deal so much damage .
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