This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Warning; Your 10k health is quite vulnerable to mage nukes. However, there is unlikely to be a nuke that can drop you in a single team burst. On that note, when you survive a fight, you will certainly regen back to full. Your regen rate is 128.4 per second, or 642/5 if your warnogs max.
Again, I'm speaking entirely hypothetical in maxing out 4 warmogs (400 minion kills in one game..?) On that subject, it may we wise to trade out a warmogs for a force of nature. Doing so will reduce your health by 1670, bringing you down to 8426, which is effectively around 10k~ with armor, and minus 30~40 off of your regen per second. However, this will cause magic to hurt you about 40-45% less, extending your health against magic damage by about 2000. I haven't done the calculations on the magic armor vs health.
Theory crafting for a fun build. Yay?