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I understand what you're saying about the math, and I was aware of it before that, but that is relying on you being able to last hit, which shouldn't be an issue in lane but you never know, eh? The base mana regen, though, is higher, which appeals to me in combination with the fact that I can pick up Chalice of Harmony faster without having to sell anything. Another appealing factor is that I can start with two Total Biscuit of Rejuvenation and a Mana Potion instead of just one biscuit, meaning longer time in lane and safer farming against champs like Fizz or Ahri, who and poke and dive relentlessly if they feel like it. I used to run Doran's Ring to start, but I prefer how safe I feel with that many consumables to sustain me. On the other hand, though, I did put in the Doran's Ring start for other people's preference. I use that start with most AP mid laners, but I am partial to this one on Lux c:
And I can see why people wouldn't want Clarity in a build. I took it out, though it was only in there for people who insist on options. I, personally, never run anything but Ignite and Flash in mid lane, as any champ I own :P Two best spells right there.
Anyway, if you have any other feedback feel free to leave it, I'd love to hear.
You claim that double
Also, double Faerie Charm offers no addition stats. It doesn't give you AP (which means more damage on both your abilities and auto attacks because of
You should consider greater mark of hybrid penetration. It's really good on Lux because she can harass very, very easily early game because of her long range abilities and passive proc (which was buffed~). It sacrifices the tiniest amounts of magic pen, but that is easily be built later in your core items. Also,
No defensive item options? D:
Nooooooo don't mention
Fix these things and you'll have my upvote :)