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Tahm Kench Build Guide by BurnerTroll
Drench the Kench - Tahm Kench Top Lane Guide [ 8.24]
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+10% Attack Speed
Threats & Synergies
This little satan will poke you until you give up or just use your E till your mana ends. Annoying. Not even mentioning his shrooms.
He can't kill you, you can't kill him so nothing much to say. Or, maybe he can kill you...
A 20 yrs old, male, playing LoL just for fun since season 3 so I hate rankeds. Just play 10 matches (maybe 20, with flex) and become Gold. Enough ^^.
I play mainly on TR server but also have accs on EUW and EUNE server.
I just respond: "Try it."
The main reason making this rune selection OP is his passive. After stacking 3, you can do whatever you want on your enemy, even eating them. And our aim is to do this as quick as we can.
Some of you guys would ask "Why no Hail of Blades?"
Yeah, it is a powerful early game keystone for Tahm but he is stronger on later periods and need more than 3 quick hits.
Also the power of Precision path is a criteria. For example, the "Last Stand" allows you to keep "licking" your enemy without doubt. If they hit you, you become even more stronger.
Guinsoo is our main item. Not only the attack speed, but also the ability power and attack damage boost and the most importantly:
AT 6 STACKS, WHEN YOU HIT YOUR ENEMY ONCE, IT DOES 2 "ACQUIRED TASTE" STACKS AT ONE SINGLE HIT.
Let me explain it in different way:
Hit minions 4 times, then hit enemy 2 times, stun it with Q, hit more until stun ends and W it...
And hit more, Q more, W more...
Until one of you dies.
TriForce is actually cool because we are not playing our champion with his main playing and damaging style so it provides us enough damage, AS and HP.
Sterak's Gage is needed, because:
We are hitting our enemies furiously and all we have to do is focusing on our damage. Sterak helps to stay and "lick" longer in fights.
After Q, max your W, your main defense (The best defense is eating your enemies. -Albert Einstein.) tool. Also very useful:
+After 3 stacks, eat your enemy to under your turret if possible.
+Eat a minion and throw it to the enemy to poke from distance.
+Eat cannon minion under turret to guarantee it's gold and xp, also helps you to kill other minions.
No need to mention about E, it is obvious.
Since teleport is nerfed, your R is very helpful to get your lane, helping teammates, controlling objectives and sharp ganks.
+Low cd Q
+Has some hard CC's. (Q stun, W.)
+Mobile ultimate which helps you to go far distances, also with a teammate.
+You can easily 2v1 like 1v1 if you eat one of you enemies. (I tried a lot, works perfect even on a 4v1!)
-Too bulky, slow and larger hitbox. Hard to dodge skills.
-Long W cooldown.
-Useless when all skills are on cooldown.
-Ult does no damage so have only basic abilities to damage.
+Rush Guinsoo ASAP. Then you can easily 1v1 if not far behind them.
+Try to spit out your enemy into your minions or your turret.
+Let your enemy to push the lane to you but not to under turret. Freeze your lane in there and try to hit them while getting close. Seek for advantage and when you get one, go in and try to W them under your turret, Q to slow under turret and if needed, ignite them.