E Max ADC Kog'Maw [WIP]
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Runes: Personal Preference
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
Ability Order Maxing E
Threats & Synergies
She has a Range advantage if W is on CD however even at 1 point you outrange. She tends to be poke heavy with W but as it stands your E is stronger. She hits a threat at 6 but taking Cleanse aids in this.
Aphelios has a great form of CC in Gravitum(Purple Gun) and can harass with Calibrum(Sniper) but with 2 ranks in W you outrange it. Severum(Red Lifesteal) doesn't mean much. While lifesteal can counter this playstyle his self sustain is low.
This build was primarily built to deal with Caitlyns. She can't outshove you, She can't outpoke you. Her early pressure falls and is reliant on her junglers interaction.
Draven varies from Even to Major based on the players build. More often than not they won't rush early sustain and your ability to kite backwards with W range, Phase Rush, and E slow means you can win. You do need to play this well however as a single kill is enough to start his snowball.
Jhin should have no proper way to get in range to fight you proper. Respect his 4th shot and know if you're at half health or less you are in kill range. If he attempts to R you do now have a sitting target to QER.
Jinx tends to rush full damage and you will win out due to her lack of sustain. One thing to note is that her Kraken+RFC Crit fishing build can be a hassle.
No Range, Sustain, CC. Better Void ADC Wins.
Kalista requires respect early on. Thankfully with E you lower her AS as well due to Kalistas unique mechanic. She will be a bit harder to poke out of lane as she tends to run Shieldbow and BORK.
I don't play E max into Lucian. His E means after your land your E he can react and avoid your QR follow up leaving you sitting somewhat open. His early game is respectable. Just go W max.
Mf has two core secondary items being Collector OR Bloodthirster. BT means you heavily struggle to poke her down meanwhile a single misposition can ruin your time. You don't want to be shoved up vs her as any Jungler/Support with hard CC means you die from R. While playable it requires respect
Statically does well into Kog. I don't have the matchup knowledge against her yet.
Rushes early lifesteal. If she plays proper she won't waste her W on your AAs and save it for your E instead. If this happens your damage is gone.
She can E your E however you can stop this by Q->E as opposed to E->Q. She can't outpoke, outshove, or outdps you. Time her Spellshield and this matchups yours.
Her early game is a massive threat but will fall off later on as your poke starts to increase. You need to respect her at all stages of the lane. After you E you want to back off and farm using QRW ranges.
As it stands he goes BORK early on, can easily cheese kills with his stealth and has a decent damage output regardless of if he's AP or AD. Just max W.
Hate this matchup. You both want to poke but the difference is one of you rushes sustain. Varus if AD also has access to Wits End which cuts your entire kits damage. Post level 6 he also has a massive threat in his R.
You win off of range and Phase Rush. Honestly W max is better into her as she can't do a whole lot and lining up R's can be a bit difficult thanks to her Q. As long as you don't mess up it's relatively easy.
While both rely on burst yours is less telegraphed. She doesn't build sustain and a lack of mobility means she's an easy target for your harass.
Just max W. There's 0 reason to go E max into Zeri when a Standard Kog setup practically auto wins vs her.
Champion Build Guide
I've OTP'd Kog since Season 5 a bit after my old OTP Sion was reworked.
As it stands Kog had some unplayable matchups be it from the ADCs items and or supports chosen. This build sought to play Kog'Maw as a caster in lane while transitioning into a standard DPS machine he's known for. While you take a DPS hit from Early-Mid late game it's unnoticeable.
You want to run this build vs lanes with little sustain in items or supports. This build works best with mages due to both of you having the goal of harass harass harass but heavily relies on your own personal knowledge of how to handle minion waves and general map awareness.
Knowing how to manipulate minions to your advantage is how you win as since you've the best waveclear in the bot lane with E max when you want to shove there's no proper stopping you. Dives become harder without minions esp when they know you can take out half their HP within a second.
If you're shoved in enemies can't properly deal with the E+R harass and will either risk dying for the wave or back and miss it.
I'll update and add more when I've got the time any questions about the build or supports don't be afraid to ask.