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Vladimir Build Guide by Chili Dog

Middle Elite500's Guide to Vlad for Season 11

Middle Elite500's Guide to Vlad for Season 11

Updated on January 10, 2021
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League of Legends Build Guide Author Chili Dog Build Guide By Chili Dog 14 2 26,757 Views 6 Comments
14 2 26,757 Views 6 Comments League of Legends Build Guide Author Chili Dog Vladimir Build Guide By Chili Dog Updated on January 10, 2021
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Runes: Electrocute

1 2
Taste of Blood
Ghost Poro
Ravenous Hunter

Nimbus Cloak

+8 ability haste
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)


1 2 3 4
LoL Summoner Spell: Flash


LoL Summoner Spell: Ignite


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Middle Lane Ranked #48 in
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Champion Build Guide

Elite500's Guide to Vlad for Season 11

By Chili Dog
Table of Contents
Guide Details
x Intro
x Closing
x Change Log
x Abilities
x Combos
x Skins
x Masteries
x Runes
x Summoner Spells
x Items
x How to play early/mid/late game
x General Tips

Before we start, *I AM NOT Elite500*. I chose to make this guide because of the reddit post he put out detailing all this info. Since he didn't make a Mobafire guide for this, I thought it would be good to show it to the people of Mobafire. Ok, now that's out of the way, back to the guide.

Well hello there wonderful people. My name is Calvin and I stream under the name Elite500, as the title suggests, I’ve been challenger for 4 seasons now and ended it since the last 2.

I’ve played Vladimir throughout every meta, no matter how rough or how much the playstyle has changed, and I’m finally here, bringing to YOU the absolute ULTIMATE, QUINTESSENTIAL, HOLY guide, everything you will ever need for season 11. At the time of writing this guide I’ve played around 500 preseason games and half of them in high challenger.

Why play Vladimir? Doesn’t he actually suck? Isn’t he noobchamp?

Do you wish to experience the pleasure of entering teamfights and leaving them higher hp?

Do you want to dehumanize yourself to and not even recognize your fellow teammates as sentient meat lumps? Can you handle the responsibility to take every game post 20 minutes as your responsibility?

Of course you do.
Setup one, the way of the gigalord:
Back in season 7 the chad vladimir players received an upgrade from thunderlords decree, Electrocute, termed GIGALORDS back then, it’s power has been dormant and ever waiting since the nerfs of 2018.

This path is more optimally suited for those who wish to have devastating all in damage, those who wish to win lane as early as level 3, those who want to annihilate and leave them with no counterplay 100-0s

This setup is best suited and optimally played against melee champions such as Sylas, Pantheon, Yone, Yasuo, Ekko, Akali, Katarina, etc.

Of course you’ll be taking Electrocute as your keystone, it allows you to win a lot of trades early into the game, it’s easily proccable early with auto Q Transfusion auto or auto E Q Transfusion or even auto Ignite Q Transfusion.

The trading is nice although the main reason you take this keystone is for the HEINOUS all in damage it can do, most champions can literally be 100-0 oneshot at level 6 if they’re not innately invulnerable (looking at you Galio).

Minor runes, Domination:
Taste of Blood is absolutely amazing and helps out in every melee matchup, feel free to swap this to Sudden Impact if you’re deranged and play this setup into ranged opponents. ( Sudden Impact proccable with Hextech Rocketbelt).

Ghost Poro is extremely consistent and can be stacked easily to grant you free 4 ap level 3 and 30 ap at around ~ 16 – 18 minutes depending on how actively you ward and where.

Ravenous Hunter synergises so well with Vladimir huge point and click Q Transfusion damage, easily accumulating 10’000 HP healed in a game. While it doesn’t sound like much, since the rune was changed from spellvamp to omnivamp it now will even heal you slightly on autohits even without stacks helping you outsustain early. Some crazy gamer chinese Vladimir will take Ultimate Hunter since their server is perma fighting, it’s also a viable choice but feels worse to me.

Secondary runes, Sorcery:
For sure my favorite secondary tree to spec into, although this one is a lot more preference, I think all trees are balanced it’s just more playstyle, you Flash like a maniac? Go Inspiration Cosmic Insight with Magical Footwear rush and enjoy less than 4 minute Flash cooldown etc.

Transcendence Holy MOLY this rune got such a nice change in season 11.5 ability haste at level 5? Sign me the hell up. The ability cd refund is also amazing on Vladimir's W Sanguine Pool since it’s base cooldown is like 30 seconds, allowing you sometimes to pool twice in fights.

Nimbus Cloak to make up for the lack of mobility before Hextech Rocketbelt Nimbus Cloak helps out so much allowing you to kite and rundown pesky season 10 dashy champs with ease. Optionally Gathering Storm is also nice but with this rune setup you mostly play for early mid domination and Nimbus Cloak is also great lategame. My games have been decided 1000x more by having more mobility in clutch scenarios than having 40 extra ap at 30 minutes.

For the mini runes always , , and

Summoner spells:
Ignite and Flash are a must take with this setup, allowing you to deliver sudden oneshots with Flash and having beyond unholy all in damage with Ignite. Ignite also helps us with Nimbus Cloak and with procing Electrocute.

Setup two, consistency king & lategamegod:
This play style was the meta for the longest of time and still remains viable, farm for 30 mins and then fight once and win the game 4Head. This playstyle relies less on your opponents being bad and more so on the inevitable victory that is 300 cs Vladimir at the same time it’s also praying that your team doesn’t just perma fight for no reason which kinda happens a lot as well in soloq because people like fighting for no reason.


Phase Rush has been Vladimir’s most consistent rune since seasons now. It offers a lot of versatility in the sense that it can be used to slide in an extra auto in trades, chase people down, escape ganks easier and of course mainly to slide into the backline like Michael Jackson moonwalking on the rift.

Just like Electrocute it’s really easily proccable, just three swift strikes and you’re running like yourprincess runs from apologizing to Tuesday

Even your initial ult cast counts as one of the strikes, so you could Ignite ult Q Transfusion and boom you’re already zooming.

Minor runes, Sorcery:
Nimbus Cloak is an insanely good rune for Vladimir since the main thing you lack is mobility, and the more you have the easier it gets to get even more. If you have a reliable way of proccing Phase Rush such as Nimbus Cloak Ignite all your mobility issues are fixed.

Transcendence just like with the Electrocute page it helps you lane giving you cdr as early as level 5, and if you stack enough ability haste with Zhonya's Hourglass or even legendary double Stopwatch you can always do some funky last fight game winning **** like –> Sanguine Pool –> Zhonya's Hourglass –> get assist so Transcendence ticks in –> Stopwatch –> Sanguine Pool again. It’s like 10 seconds of immunity winning you uber clutch games.

Gathering Storm what better rune suited for the lategame king himself. All other options like Waterwalking and Scorch are completely outclassed by this free stats rune. I’d say Vladimir is the most efficient champion in the game when it comes to flat ap considering you have ap to hp conversion, absolutely massive ap scalings with damage and healing (wtF), and an amplification on all abilites with your ult Hemoplague.

Secondary runes, Inspiration:
Magical Footwear are really good at helping you scale up consistently and the 10ms it gives you on top of regular Boots means you just zoom that little bit extra.

Cosmic Insight is also amazing at lowering your summoner spells, combined with haste shoes you can get almost 70 seconds off your Flash, how insane is that.

Summoner spells:
Ever thought how if everyone does just one thing the same way people would become insecure to try anything else but that specific way? That’s my opinion on using Ghost > Flash.

With this setup I prefer taking Ghost over Flash and Ignite secondary. Why? Now that Ghost’s duration gets refreshed on kills or assists and gives tremendous move-speed while only being on a 182 second cd with Cosmic Insight (163 with Ionian Boots of Lucidity) allows you to have it up at literally every possible random teamfight, the mobility is insane for laning phase as well. If you can kill your opponent with Flash in a certain scenario [ghost]] will do the job and more, what do you do vs a Vladimir that has kill pressure on your and pressed his nitroboost button? Flash away? Jokes on you this **** lasts 10000 years and he’ll just inevitably catch up.

Ghost in teamfights is also ridiculous, pop it right before someone dies and you have like 15 seconds of speed duration, can catchup to literally anyone even foolish Galeforce buyers who think they are cool with their mini dash.

Ignite secondary lets you have some decent kill pressure even with this setup

You can of course go whatever you please, struggling with bully mages? Go Flash Teleport, feel like you can’t catchup to that Ezreal in the backline? Flash Ghost is the answer, etc, it’s all viable and just needs playing around.

I am of the opinion that you can go either setup 100% of the time every game and not need to switch things up to find success, however there are scenarios where one is better than the other.

For beginners I recommend learning just one setup first or your opinion might get clouded by low sample size.


If you’re more of the assassin player, wanting to oneshot specific targets and having ridiculously high kill pressure in lane I recommend going Electrocute setup.

If you more feel like playing an actual control mage and maintaining 10cs/min and unleashing unholy wrath lategame with zero counterplay then go Phase Rush setup.

In a realistic scenario if you’re laning vs melee champions Electrocute is much better for lane and the minor runes will have a lot of effect vs them. You can go both setups in both types of matchups and it’s perfectly viable you just have to be aware of your weaknesses and play around them.

Currently I think the meta favours the Electrocute setup a tiny bit more since there is a lot of early fighting and lane prio is important to help your jungler. That being said having Ghost Ignite Phase Rush means you can join any fight you want since your sums are super low so try both and see which one you like more.

Crimson Pact (Passive)
INNATE: Vladimir gains (2.5% bonus health) as Ability power and (140% AP) as bonus health. These two bonuses do not stack with each other.

Transfusion (Q)
RANGE: 600
COOLDOWN: 9 / 8 / 7 / 6 / 5
ACTIVE: Vladimir drains blood from the target enemy, dealing magic damage and Heal power.png healing himself.

Each cast of Transfusion generates a stack of Bloodthirst over its cooldown, which is displayed in his secondary resource bar. At 2 stacks, Vladimir gains 10% bonus movement speed for 0.5 seconds, and Crimson Rush while the Bloodthirst depletes over 2.5 seconds. The Bloodthirst depletes 75% slower during Tides of Blood, Sanguine Pool or Zhonya's Hourglass stasis.

CRIMSON RUSH: The next Transfusion deals Critical strike 85% increased damage and heals for an additional 30 − 200 (based on level) (+ 5% (+ 4% per 100 AP) missing health), reduced to 35% against minions, consuming all Bloodthirst.

Sanguine Pool (W)
RANGE: 350
COST: 20% of current health
COOLDOWN: 28 / 25 / 22 / 19 / 16
ACTIVE: Vladimir sinks into a pool of blood, gaining 37.5% bonus movement speed which decays exponentially over 1 second and becoming untargetable and ghosted for 2 seconds.

Enemies who stand upon the pool are slowed by 40% and dealt magic damage every half second. Vladimir heals himself for 15% of the damage dealt by Sanguine Pool.

Vladimir cannot use basic attacks or abilities during Sanguine Pool, but is still able to move. If Tides of Blood is charging at the time of Sanguine Pool's activation, that ability may be recast.

Tides of Blood (E)
RANGE: 600
COOLDOWN: 13 / 11 / 9 / 7 / 5
ACTIVE: Vladimir charges for up to 1.5 seconds, slowing himself by 20% if he charges for more than 1 second. Tides of Blood can be recast at any time within its duration. If Vladimir finishes charging or is interrupted, he automatically initiates the recast

RECAST: Vladimir unleashes a nova of 15 blood bolts, each of which collide with the first enemy they hit, dealing them magic damage that is increased based on how long Tides of Blood was charged, up to the first second.

If Tides of Blood was charged for at least 1 second, enemies hit are also slowed for 0.5 seconds.

Enemies can intercept multiple bolts, but may only be damaged once.

If Vladimir is below 12% of his maximum health Tides of Blood will not cost any health, but will still increase in damage.

Hemoplague (R)
RANGE: 625
COOLDOWN: 150 / 135 / 120
ACTIVE: Vladimir infects all enemies in the target area with a virulent plague, increasing the damage they take from all sources by 10% for 4 seconds, after which all infected enemies take magic damage.

The detonation brings the blood from enemy champions hit to Vladimir after 0.4 seconds, healing him for the pre-mitigation damage dealt against them once the blood reaches him, reduced to 50% after the first.

Ability maxing
You want to max your Q Transfusion first on both setups, however if you are ahead and are going for the double Fiendish Codex setup I recommend putting 4 points into Q Transfusion and then start maxing E Tides of Blood out, if you do this your E Tides of Blood will oneshot the enemy caster minions extremely early, normally only after lvl 11, with this setup as early as level 9.

So Q Transfusion → E Tides of Blood → W Sanguine Pool and R Hemoplague of course at 6, 11 and 16..

If you’re playing vs a melee champ in lane going W Sanguine Pool level 2 is definitely viable and can catch people off guard like a Talon jumping on you without expecting you to pool. It does decent damage and slows like crazy unexpected, good for making enemies eat towershots when they think they can just weave in and out.

There aren’t really many “combos” and it’s mostly just generic efficiency and logical thinking, you make up a lot of things on the fly. Here is a link if you are adamant on learning combos.
Say we want to proc Electrocute or Phase Rush level 1

Auto Q Transfusion Auto

There is also a multitude of ways you can combo with quick cast, smart cast, input buffer etc.

For the full combo with all sums, what works best for me:

Smartcast all abilities, Q Transfusion for an empowered Q Transfusion ready,

Charge E Tides of Blood –> Flash –> Release E Tides of Blood –> Ult Hemoplague –> Q Transfusion Ignite

Some people like to ult Hemoplague first as it releases E Tides of Blood automatically upon pressing R Hemoplague however I feel like it’s a tiny bit clunky and if you release E Tides of Blood manaully it’s literally impossible to react to unless predicted.

Super late into the game if you have Phase Rush you could also if you see enemies clumped up and you know they won’t be for long:

Flash –> R Hemoplague –> E Tides of Blood W Sanguine Pool

Since you Flash you’ll instantly be able to ult Hemoplague and have Nimbus Cloak movespeed to make sure your E Tides of Blood and W Sanguine Pool connect with someone, if they do you get Phase Rush and are able to chase everyone down once you come out of pool, pooling instantly doesn’t matter as much as well since if you hit a fat R Hemoplague it’ll heal you like crazy, this catches enemies off guard a LOT even in high challenger.

Skin Choice
Of course the most important part of the guide.

The tierlist goes like this:

Marquis: 9/10, Extremely small model, feels amazing to play with, cheap asf, regular ult is sometimes invis vs bigger targets like Cho'Gath.

Bloodlord 8.5/10, A timeless classic with absolutely insane taunting game, instantaneous laugh. Absolute badass voiceline, sounds and animations that make you feel all powerful but at 1850rp? Idk..

Nightbringer: 8/10 Probably my most played, shortish cape, nice sounds and animations, literally invisible ultimate, beyond pay2win, if you’re looking for the most pay2win its probably this one.

Darkwaters: 7.5/10 basically budget nightbringer with a giga big nasty looking cape. Also has an invisible ult, arguably more invis than nightbringer.

Cosmic Devourer: 7/10 I like the stars aesthetic but imagine making a new skin without pay2win ult, what are you doing right??

Academy: 6/10 Kinda slick, not having a cape and being in a weird suit looks good but his hands look literally cancerbig.

Soulstealer: 5/10 wtf are these sounds, legit sound like it’s windy outside and has the most ugliest cape in the game.

Default: 4/10 bloodlord should be default and this should be removed, legit so beyond ugly.

Count: 1/10 Scuffed *** default vlad chroma so bad it should be against the geneva convention.

Vandal: dugu/10 You have to say no **** before using this skin, never touch another man’s skin.

Nosferatu ?/?? Absolute power.. At a price.
You best be prepared to build Mejai's Soulstealer.

Starting item:
Your starting item should be Dark Seal Refillable Potion every game, the Dark Seal buff now giving hp and 5 extra ap is absurdly good for Vladimir, random lucky early kills giving 10 ap is also beyond bonkers. Shaving off 350g on your Mejai's Soulstealer purchase is also essential.

First mythic:
Hextech Rocketbelt is by far the best mythic you can go in every game currently, amazing active, amazing components, amazing mythic passive, it’s just THAT good. The dash and ms is a great engage tool, Hextech Alternator synergizes perfectly with your ridiculous ignite electro damage, the passive giving you 5 flat pen is amazing since you can get 18 from Sorcerer's Shoes and another 5 from Mejai's Soulstealer since it counts as a legendary, the more flat pen you stack the more efficient it gets.

Second item:
Mejai's Soulstealer allows you to single-handedly decide whether you wish to win the game or lose it, it’s a must buy and goes hand in hand with this playstyle, one two kills with a Mejai's Soulstealer, over 10 stacks? Literally the game is a done deal at this stage. Hextech Rocketbelt mythic passive giving you 5 pen for a 1250g purchase makes it even good to buy at 0 stacks. I have completely 1v9’d too many games to count in the highest of elos because enemies make literally one mistake and die once.

Third item:
Void Staff third? WTF what if enemies have no mr elite? Well let me tell you about this stupidly broken item that straight up out damages a ******** Rabadon's Deathcap even at 30 mr !? ? ? the item is 131% gold efficient, let alone when you pile up your 28 flat pen that you get from completing it. Remember flat pen reduces enemy MR AFTER the percentage, so let’s say someone has 50 magic resistance when you buy your Void Staff, magic resistance WH OMEGALUL? 28|40% stats on 50 mr leaves enemies with a whole 2 mr, 2 mr!!!!!

Fourth item:
Rabadon's Deathcap while not nearly as good as it was last season still will round up your build, if you have just a few Mejai's Soulstealer stacks and you get these 4 holy items, the game is literally already over. Few champions can experience the delightful feel of going in 1v5 and returning at higher hp than before.

Unless you’re rocking Cosmic Insight and want türbo low summoner cd, Sorcerer's Shoes are the must go 100% of the time. Why would you need damage reduction from Plated Steelcaps if you oneshot enemies, why would you need Mercury's Treads tenacity if you can just dodge with your W Sanguine Pool 4Head. Sorcerer's Shoes penetration just perfectly synergises with the Hextech Rocketbelt mythic passive since the more flat magic pen you stack the more potent it becomes.

What the hell is the last item?

At this stage your power is so strong the final item won’t make a big difference, need dps? Cosmic Drive, need a second pool? Zhonya's Hourglass, need spellshield vs Evelynn and Zoe? Banshee's Veil. The itemshop is your oyster, get whatever you want last, I usually like to top it off with Zhonya's Hourglass.

This concludes the way of the gigalords setup and we’ll now proceed to the other setup.

Starting item Phase Rush:
Just like with Electrocute, Dark Seal Refillable Potion is a beyond bonkers good item to start with, however since we get free boots with this setup going Doran's Ring is a more affordable purchase as well into a more difficult matchup like Orianna or Syndra. My logic is if you back with ~ 350g you’ll be having to choose either between Dark Seal or Boots, but since Boots are out of the equation you don’t even need to think about them so Doran's Ring is a lot more affordable. At the same time this setup focuses mostly on reaching unholy power as fast as possible.

First mythic:
Mythic? Only insecure players build mythic items first.

We build DOUBLE Fiendish Codex that’s right. Become unstoppable. Vladimir turns AP into a hyper efficient stat already with his insane scalings, so what about a 114% gold efficient PURE ap and ability haste stat? Fiendish Codex’s passive is no longer unique so you can stack them.

From experience I’ve felt that anything more than 2 feels awful and going only 1 is also a viable option, although we want to accelerate ourselves and by this I mean let’s say we just pushed out midlane wave and we have some tempo. Raptor camp is up and your jgler doesn’t need them, you take them in 15 seconds total, because of this, the next time you take them you could afford another item meaning you took them 10 seconds in total, the next time 5 seconds and so on and so forth.

Getting pure ap and cdr allows you to do this faster and ultimately accelerating yourself to a point of having 300 cs at 25 minutes and being able to completely devour anyone in sight.

Second item:
Since I’m addicted to Mejai's Soulstealer I like to buy it second, however with this setup you can skip it, if you fall behind even slightly Mejai's Soulstealer won’t get the free 5 penetration that you would’ve gotten with a regular Hextech Rocketbelt build and it becomes really hard to get back into the game. Just remember if you need the power of GOD to win this game, don’t hesitate to buy the holy bible.

The real Second item:
Now that you have around ~ 100 ap Rabadon's Deathcap becomes efficient, even in its pathetic nerfed state it’ll still transform you into an omnipotent being.
Rabadon's Deathcap is 92% item efficient with just it’s own AP and gets increased by 20% for every 100 ap so making it at MINIMUM 112% gold efficient of RAW pure AP power which Vladimir makes such enthusiastic work with. Now imagine if you had a Mejai's Soulstealer with some lucky 10 stacks on it, 136% gold efficient pure ap item combined with this? Oh Lord. Full Mejai's Soulstealer and dc = 357 ap = 500 hp more for FREE due to crimson pact.

Third item:
Most sane enemies when pressing TAB and seeing there is a 200 cs Vladimir at 16 minutes with a Rabadon's Deathcap completed and double Fiendish Codex eagerly wanting to devour their feeble adc souls will attempt to purchase some magic resistance.

Falter their plans by buying an early Void Staff, just like the logic we applied earlier with Electrocute, Void Staffs 131% gold efficiency combined with Sorcerer's Shoes allows you to deal near true damage to low mr targets and to those with more than room temperature IQ who’ve built MR? Well you have a Void Staff, what good does it do them.

Fourth item:
Woo! It’s mythic time yayyy!

This is the most satisfying thing ever, building a mythic item when you have 3 legendries all giving you instant mythic passive.

At this stage you can choose pretty much all mythics, need more haste? Go Night Harvester for unrivaled dps, playing against a lot of squishies? Unleash unholy burst with the Hextech Rocketbelt, enemies stacked giga nitro mega amounts of mr and you’re having a tough time penetrating through it? Literally buy a Liandry's Anguish, it shreds enemy MR making your voidstaff and sorc shoes deal hyper amounts of damage. Since you have 2 codex Liandry's Anguish is giga cheap at only 2500g and doesn’t eat up another inventory slot.

You can even decide to buy something else if you’re in desperate need for it like a Zhonya's Hourglass or Morellonomicon, it’s not essential to have a mythic but I highly recommend it leaving it no later than this.

Last item (if you were a chad Mejai's Soulstealer buyer)
Just like the other Electrocute setup, you may go whatever your heart desires as final ap item.

Enemies have a lot of ad? Zhonya's Hourglass, need dps? Cosmic Drive, need magic res? Spirit Visage or Banshee's Viel]].

That’s pretty much it to the Phase Rush build, we’ll be covering when to go these setups next.

Early laningphase and how to play matchups
Level 1 – 5
With both play-styles you want to play as safe as humanly possible with Vladimir pre 6, try manage the wave so it’s always near your tower so you can’t get ganked and are easily able to last hit. It is ESSENTIAL to have on point last hitting skills, if you do not, go practice tool right now and get 100cs in 10 mins with only auto hits. These early auto hits really dictate the pace of the rest of the game, same theory with raptors, how much money you have dictates how much money you’ll be able to generate.

If your lane opponent doesn’t have Teleport (mostly melees) you can play a little aggro and sneak in a quick Q every now and then onto your lane opponent and eventually either deplete their hp so they have to recall or their mana so they become obsolete.

Don’t use your E Tides of Blood early much as it mostly hurts yourself more than it hurts anything else, the self damage is always the same percentage so it really feels bad using it early to sprinkle tiny 60 damage blood bolts at the cost of like 100 hp.

You may spam Q Transfusion on the minions as long as you don’t end up pushing the wave to the enemy, what makes Vladimir really hard to play in high elo is players will freeze the wave as soon as it starts to push vs them and it’s impossible to unfreeze unless you call your jungler to help.

If you’re playing vs someone with Teleport it’s extremely risky to trade with them as if you do they’ll empty their mana on you and hp and just recall and come back leaving you with low hp and unable to buy items and locked in lane, going Teleport yourself with Phase Rush of course halfway counters this awful spot to be in.

Level 1 – 5 early Electrocute cheese
This strategy is really really easy to pull off, the video shows exactly how to pull this off, it’s incredibly easy to do with Electrocute since you also have Taste of Blood and Ignite if your lane opponent dares to contest this you can just punish them.

Basically you want to create a slow push early, how do we do this? Try to fish for auto attacks or a Q Transfusion on your opponent, aggroing the minions onto you, since they will chase you let them be pulled into your wave, while you drag them they will not be attacking your minions meaning the wave will push in opponent direction.

If you pull this off and just gently last hit the next 2 waves and then push in really hard when canon wave comes you’ll have stacked a MASSIVE ally wave under enemy turret while you have tempo to do whatever you like, recall get Amplifying Tome / ward for jungler / invade with jungler / anything you desire.

And what about my enemy mid, won’t he follow me and stop me? But how? He’s got 3 waves stacked under his turret trying to last hit them, he can’t just leave that or he’ll instantly lose the game.

This concept is very very important to Vladimir players as your all ins are often able to 100-0 opponents, so if we do this strategy of stacking big waves at level 6- 9 and dive the lane opponent and they die they lose like 3 waves worth of cs, this is literally unbearably game losing for them and it’s SO easy to pull off especially in low elo. What on earth do you do vs a Vladimir who stacked a wave, has an Hextech Alternator, Electrocute ult Hemoplague and Ignite up and is furiously waiting to oneshot you? Literally no counterplay other than going barrier or buying hp / mr.

How do I get the wave to push into my direction so I can last hit?
It’s very simple, most people will hit the wave level 1 like the utter cows they are, just match their auto attacks and leave one out every few, once it slow pushes into your direction all you have to do is not kill the minions and let them be near your turret. The wave will ALWAYS freeze if 3 full hp caster minions are left alive and the next wave’s melee minions don’t go under tower.

Like this we can freely scale up to the lategame terror that Vladimir is.

My lane opponent has also read this guide and isn’t hitting the first wave? Wtf? If you can, push push push and try get your minions under enemy tower, if this happens the wave will simply bounce and start pushing towards you.

These 2 concepts are the simplest and most essential thing to know when playing Vladimir.

First recall
You’ve got around 1000g? You should start to look to setup a recall so you can either buy a Fiendish Codex ( Phase Rush setup) or a Hextech Alternator ( Electrocute setup)

How do we do this?
We already know how to stack waves and crash them under enemy tower, so we simply preform just that, we push the wave out and once it’s under tower run away quickly and recall, the bigger the wave the better since it traps your lane opponent in lane while you get to recall and only lose 1-2 melees.

If you don’t want to lock your lane opponent in lane or they have Teleport or just don’t care didn’t ask, just push the wave out before or during cannon wave since cannon minions can tank like 8 or more turret shots meaning you have tons of time to walk back to lane without missing anything.

Not missing any cs during your recalls is really essential as Vladimir especially because you can’t afford to fall behind.

Vs mages who like to buy lost chapter it’s extremely important you figure out a way to force a recall before they get that 1300g because if they do somehow get that you’re in for a fun cbt session, especially with Orianna. That’s why if you can recall with 1000g you can get a Fiendish Codex and they’ll just feel awful buying a Sapphire Crystal.

Post recall
You’ve just walked back to lane, you’re level 6 and have your 1000g item and haven’t lost more than 1 minions worth of exp. What do you do now?

Since you have some AP you finally get to have more than cannon minion levels of wave-clear

If you’ve got an easy matchup and are not afraid to push out the wave start pushing and looking for things to do on the map. It’s important to ask yourself these questions WHILE pushing so you don’t waste time making a decision when you already have tempo.

Can you kill your lane opponent? Dive him.

Can you help your jungler invade? Go for it, just remember you’re on a tight time limit if things don’t go well and you’ll lose farm mid with no gain.

Can you gank / dive bot/ top? If there is a guaranteed pay off, (know all summs, ults etc) then go for it! Just don’t risk anything, remember if both teams are equal you are likely to win because of Vladimirs inevitable late game scaling.

If you don’t have any options, simply ward or clear wards, going out of enemy vision forces your lane opponent to **** their pants and ping where he go? Which takes focus from other players and makes them play accordingly.

It’s VERY important to go to sidelanes IF

Your botlane’s tower died and now enemy adc and sup go mid and try to take yours, since you have no waveclear you can’t hold them away from the tower and end up losing more and more. It’s very important to also not share exp since the support will probably try defend midlane with you, you want to soak up that juicy solo lane exp and start exerting pressure in a sidelane.

If you see lots of champs in one spot be ready to move asap because a teamfight might break out, although as Vladimir maintaining 10cs/min is above everything, you can’t have any less if you want to carry games so some teamfights are just lost causes and don’t hurt yourself more by trying to get there in time.

You can generally tell when a fight will happen when either:

Herald is up and no dragon

Dragon is up

If ally mid tower is still up and dragon is down and herald is up what do we do?

Of course sidelane top and tell your teleport toplaner to go bot and your adc supp to go mid, it’s very likely that a herald fight will start and you wanna be there.

If dragon spawns and your team wants to contest that? Sidelane botlane and rotate mid at least ~20 seconds before dragon spawn so your adc can walk up reliably.

The only fights you REALLY need to be a part of are for objectives especially dragon, ESPECIALLY if you don’t have any dragons at all and enemies are stacking them.

Even the most terrible scaling champions like pantheon will be REALLY obnoxious lategame if they get something like an infernal dragon soul.

Just one or two dragons means enemy team won’t receive the dragon win condition at like 20 mins which means the game will go on for longer, what happens if the game goes on for super long? Uh oh lategame Vladimir arrived and you just take what you please at that stage of the game anyways.

Lategame & Teamfighting
This part of the game is much easier with Phase Rush and ghost especially with Ghost since it also has built in scaling with level, duration and speed.

If you have the potential to reach the backline and kill them then that should be your priority above everything, in 99% of the scenarios this is easily achieved with Ghost Phase Rush, since you literally can’t run away from a Ghosted Vladimir. Not even Ezreal with double Flash can run, not even Kassadin with 4k mana can blink away in a straight line, and god have mercy if Vladimir gets his Ghost extended with an assist or kill.

If you’re playing with Electrocute and your Hextech Rocketbelt isn’t enough to get you into the backline then try your best to hit as big of an ult as possible and peel for your next strongest member which is usually the adc. A full build Vladimir demolishes anything that dares approach.

Most fights are extremely obvious when they happen late into the game, they’re either around sieging or around objectives like dragon and baron, you should always be around those when they spawn and farming nearby camps and minions.

Even late into the game you want to be farming farming farming, Vladimir is a super high resource champion, I’d honestly say the highest resource hog in the entire game, not even Kassadin needs this much money, but not even Kassadin can just engage 1v5 and demolish everyone.

General tips
The minute you forget to farm is the minute you’re out of the game, always farm.

Taking jungle camps is really fast after double codex

Don’t be scared to use Ignite generously, if it means your opponent runs out of pots they’re ****ED since you can just trade 50 hp for 300 of yours and you’ll eventually outsustain.

If you want fast results NEVER blame your team, even if they ****ed up, what good does it do you to just move on? Try figure out what YOU could’ve done to prevent x from happening

If you’re extremely strong and baron is already up, just tell your team to start it with you, you don’t have to finish it but it’s a for sure way of starting a teamfight and making enemies fight you when you want it. Worst case scenario you keep hitting baron, they steal it, you end their lives, gg.

The period of where you have crimson rush gets extended by E, Zhonyas, and Pool.

For some reason if you have enough cdr and pool as soon as your E Tides of Blood ends and start a new channel in pool that E will have no animation and be invisible, not very usable though.

If you have any questions, ask me anything I’m always happy to spread light on things I didn’t elaborate on. I also stream of course on, if I didn’t cover something feel free to ask :D, preferably on the post instead of on stream so others can see it too
Hello again,

Chili here, hope you enjoyed the guide! Ik it was a lot of reading but it was literally copy-pasted from reddit where the original post was made. I will be linking that as well so don't worry. Anyway, Hope you Vlad players found something out from this!

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League of Legends Build Guide Author Chili Dog
Chili Dog Vladimir Guide
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Elite500's Guide to Vlad for Season 11

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