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Introduction


Once again I go for full tankiness on my runes by choosing
Greater Seal of Health x9,
Greater Mark of Armor x9,
Greater Glyph of Magic Resist x9, last but not least
Greater Quintessence of Armor so to gain the maximum effect from every section of runes. You can also pick Quintessences of each Section Magic Resist x1, Armor x1, Health x1. BUt i suggest armor for anti-poking enemy carry. So choose these runes and have fun by laughing on the zero damage from the enemy carry.




Now about masteries I picked something more supportive than sustainable. By the masteries you gain
Explorer's Ward and the biscuit to assist you.
Explorer's Ward can give you a 60 seconds vision on whether you will be ganked from jungler or not. The biscuit will help you on struggling times where you are gonna need the mana and health regen.


About items, you begin with 5 consumables including 1
Vision Ward, 2 Sight Ward, 1
Total Biscuit of Rejuvenation, 2 Potions either
Health Potion or [Mana Potion]], but on my personal opinion I would suggest 2
Health Potion and we shall not forget the crucial item
Faerie Charm :P. Hehe it will be crucial on building
Spirit of the Ancient Golem though. Well the warding its pretty much the known one.






Pros
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Cons
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- Hold your
Shatter for bonus armor and spend it only when you are sure you won't need the armor
- Well by using
Imbue on yourself you gain more heal so it is very useful on defending your turret and though your lane
- Very good sustainer and support.
Cons
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- By the opening of
Shatter you gain only armor and no magic resist so try to avoid any enemy mage champion and heal your team from afar.
- When against
Taric try to observe his summoner spells, if he uses
Clarity do not poke him
- Regarding to use from you on
Taric try to focus healing more your teammates though it is not necessary to sacrifice for no reason just to through a
Dazzle to your chasing enemies. Just watch to leave you will prove useful alive than dead
Your
Imbue has a passive cooldown reduction per basic hit. If the hit is on enemy champion you gain 3 seconds reduced and every other basic hit is reducing it by 1 sec. So try to hit by basic attacks the minions though do not confuse your adc on last hits so try to hit upper than half-life minions.

Well that was it. Thanks once again for being here and following my guide I hope I have helped you. That guide has been built by personal experience and has not taken any reccomendation from other guides uploaded to Mobafire or to any other site. It is a personal work and I would like from you to respect it :). So guys have a good luck and fun on Fields of Justice and Have a good game out there.
Yours Sincerely,
IG Centurion
PS: If you want to help us improve send us your feedback right to this email address dimitris.moforis@gmail.com with your reccomendations, advices and comments. Also follow us to our streaming channel on Twitch by clicking here Here.
Yours Sincerely,
IG Centurion
PS: If you want to help us improve send us your feedback right to this email address dimitris.moforis@gmail.com with your reccomendations, advices and comments. Also follow us to our streaming channel on Twitch by clicking here Here.
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