Build Guide by rakuso
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Not Updated For Current Season
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its my first build :P
Ezreal is my main I play him as a ranged physical carry
So the only thing you have to remember is spam mystic shot and be agressive if you play mid
sorry for my english(im french)
all ezreal skills are skillshots so he
you have to learn how to aim with them
try practicing in co-op vs al or custom
Rising Spell Force
Hitting a target with any of Ezreal's abilities increases his attack speed by 15% for 5 seconds (Max Stacks: 5).
Ezreal fires a bolt of energy, if it strikes an enemy unit it reduces all of Ezreal's cooldowns by 1 second.
Ezreal fires a bolt of energy dealing 40/60/80/100/120 plus 100% of his attack damage as physical damage (applies on-hit effects).
Ezreal's cooldowns are reduced by 1 second if Mystic Shot hits a target.
Cooldown 6 seconds
Cost 30/35/40/45/50 Mana
Range GlobalThe skill that makes Ezreal's heart beat. This is a Class-A harassment skill. Great damage early and mid game, late too if you have enough items, with amazing range.
Shoots very fast, hard to dodge if you're good at skill shotting.
You're going to be spamming this early game. Low mana, low CD, high damage.
REMEMBER This stacks with Attack DAMAGE. It stacks amazing with Attack Damage.
Also hitting creeps or champs with this reduces your cool downs by one second, including Mystic Shot. Spam it if you think you will need to use another skill again soon.
You will level this first.
For farming, keep spamming this at the creeps if you've got the mana.
You can also shoot this in a bush to see if anyone's there. You will hear a distinct sound if you hit someone, and you will get one stack of your passive.
Spam this, love this, eat this, worship this. This is your core skill.
This will be referred to as 'Shot' from now on.
Ezreal fires a fluctuating wave of energy, damaging and reducing enemy champions attack speed, as well as healing and increasing allied champions attack speed.
Ezreal fires a wave of energy that heals all allied champions and damages all enemy champions it passes through for 75/125/175/225/275 (+0.6). Affected ally and enemy champions have their attack speed respectively hasted or slowed by 20/25/30/35/40% for 5 seconds.
Cooldown 10 seconds
Cost 80/90/100/110/120 Mana
Ezreal teleports to a target nearby location and fires a homing arrow at the nearest enemy unit dealing 80/130/180/230/280 (+0.75) magic damage.
Cooldown 17 seconds
Cost 100/100/100/100/100 Mana
Great skill with a variety of uses.
Getting ganked? Use it.
Getting stunned? Use it.
Getting away? Use it.
Getting closer? Use it.
Ezreal channels for 1 second to fire a barrage of missiles dealing 350/500/650 (+1) magic damage to each unit it passes through. However, it deals 8% less damage for each unit it hits (Minimum 30%).
Cooldown 100 seconds
Cost 150/150/150 Mana
So I go 9/0/21
In offense I get critical strike
cd reductionand a little of armor pen
In utility I get mana regeneration and
So my build is based in attack damage, lifesteal, Attack speed
I get100% your next hit thats awesome for ezreal cuz it stacks with mystic shot...for lifesteal and ad
and madred bloodrazor to take people faster.
So my build is based on mid gameplay because ezreal is very good in mid, he can farm with his q and get the enemy very fast. (again sorry for my english D:)
If you want to try sides he is good too but you will have more risk of dying
Ezreal is a good champ
He can get turrets fast, kill minion waves with his ultimate,
and help in teamfights... if he get fed you wont stop him
lol well thanks for reading this build, comment :)