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Runes: Runes
Precision
Domination
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+8 Magic Resist
Spells:
1
2
Flash/Ignite
Flash
Ignite
Items
Ability Order Abilities
Assassin's Mark (PASSIVE)
Akali Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Zoe
DODGE. Zoe out ranges you, stops your E with sleep, dodges your everything, and just one-shots you.
Ideal
Strong
Ok
Low
None
Champion Build Guide
Laning phase
Your laning phase is the only reason that you dominate as hard as you do. Your trades are incredible and you should be winning most if not all of them. More on the trades in the section below. Roaming is also really good for Akali. I like to roam bot and you will most likely get two kills while doing so. If you R one and hook E to the other, you can bounce back and forth between the two and get them both.
Trading
The typical trades for Akali are best around level 1/2/3. Your trades by level are:
Level 1: Q > P > AA > Q > P > AA
Level 2: Q > P > AA > E1 > P > E2 > AA > Q > P > AA (Ignite if killable)
Level 3: Q > P > AA > E1 > P > E2 > AA > Q > P > AA > W > Q > P > AA (Ignite if killable)
It's a lot, but just cycle your abilities with your passive and you'll chunk them. You should kill around 2/3.
Level 1: Q > P > AA > Q > P > AA
Level 2: Q > P > AA > E1 > P > E2 > AA > Q > P > AA (Ignite if killable)
Level 3: Q > P > AA > E1 > P > E2 > AA > Q > P > AA > W > Q > P > AA (Ignite if killable)
It's a lot, but just cycle your abilities with your passive and you'll chunk them. You should kill around 2/3.
Killing / Level 6 / Execution
Once level 6, you have practically an instakill combo. It is as follows:
R1 > Q > P > AA > E1 > P > E2 > AA > W > Q > Inite > R2
Basically, use everything and E to keep up and gap close. When they get to around 15-25% health, ignite, and R2 for the kill. This should kill and really has no counter play. Bonus points if you wait for the Riftmaker/Conqueror proc.
R1 > Q > P > AA > E1 > P > E2 > AA > W > Q > Inite > R2
Basically, use everything and E to keep up and gap close. When they get to around 15-25% health, ignite, and R2 for the kill. This should kill and really has no counter play. Bonus points if you wait for the Riftmaker/Conqueror proc.
Late game
You REALLY don't have a late game. Your teamfight potential really isn't that good and you have to rely on early kills to be viable. Your best options would be to play for picks and go for the easy kills on people out of position.
Akali Information
Things that you should know when playing Akali:
- Your R is a percent execute, so remember that when going for kills.
- Akali is nothing without her passive, so play around that with your life. It provides bonus movement speed when exiting the ring and when chasing enemies. it also gives double basic attack range, deals 29 − 170 (based on level) (+ 60% bonus AD) (+ 40% AP) bonus magic damage and restores 10 / 15 / 20 (based on level) energy.
- Your E does WAY more damage than you think it would
- You can teleport in W (I think)
- Your R is a percent execute, so remember that when going for kills.
- Akali is nothing without her passive, so play around that with your life. It provides bonus movement speed when exiting the ring and when chasing enemies. it also gives double basic attack range, deals 29 − 170 (based on level) (+ 60% bonus AD) (+ 40% AP) bonus magic damage and restores 10 / 15 / 20 (based on level) energy.
- Your E does WAY more damage than you think it would
- You can teleport in W (I think)
Fallseyy
Akali Guide
Fallseyy's Akali Guide | 11.1 | Midlane
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