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Choose Champion Build:
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Jarven in the jungle
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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Martial Cadence (PASSIVE)
Jarvan IV Passive Ability
Introduction
Why these runes? the extra AD will help your jungle clear times, The extra armor is for that jungle protection and to help you bloom in that amazing tank you will become, along with the MR runes. The quints are great because of the fact that Jarven doesn't need too much Ad to dish out pain, Just by builing some Armor Pen you can bash thru the enemy ADC's armor (and you SHOULD be fousing them anyway)
The Item Sequence is pretty much explained in the tips, But I'll help you out and re post it down here. you ALWAYS want to build for what you are against. However Warmogs, Trinity, And The Black Cleaver, pretty much need to stay, I consider them the "Jarven Items". It seems like riot put them in the game to allow Jarven to do what he does best, Take your the enemys damage, And dsh it right back.
A lot of people Ask me "Why not max Dragon strike first?" the answer is simple... Were jungling, the extra armor and Attack speed is too valuble to give up. when you gank, If gives extra armor and attack speed to help you (and possibly team mates) Crush The enemys, and maxing it first helps in team fights too much to be ignored.
Your jungle Route is pretty is pretty simple, you want to start at wolves, and get a solid leash at blue so you can save smite, Use the E + Q combo to jump the wall and get to wraiths. Kill them, and head to red. Use your smite here at as lose to 520 HP as possible, then head to The double golums. Kill them and wolves should be bak up by the time you get to them, kill them and head bak to wraiths. Jump the wall again, ill the wraiths, and head back.
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