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Nidalee General Guide by Otaku108

Tank FSC (Full Support Carry/AP)

Tank FSC (Full Support Carry/AP)

Updated on January 17, 2013
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League of Legends Build Guide Author Otaku108 Build Guide By Otaku108 8,204 Views 12 Comments
8,204 Views 12 Comments League of Legends Build Guide Author Otaku108 Nidalee Build Guide By Otaku108 Updated on January 17, 2013
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1
Otaku108 (8) | January 18, 2013 10:17am

Furthermore, when assuming non-ideal circumstances in low elo where ADC's don't know what they are doing, this build can work. I viewed some games going this way. Low elo is NOT fun for a support and to have something up your sleve to at least try carrying isn't such a bad idea :D

TY Gott, at least someone understood, made putting this up worth the effort.
1
Gott der 7 Meere (51) | January 18, 2013 1:56am
Furthermore, when assuming non-ideal circumstances in low elo where ADC's don't know what they are doing, this build can work. I viewed some games going this way. Low elo is NOT fun for a support and to have something up your sleve to at least try carrying isn't such a bad idea :D
1
Otaku108 (8) | January 17, 2013 9:24am

The way you describe your build is nice and consistent. Wether that build works is another story.
I see this working very well in a full poke team with Ezreal, Lux, Jayce but anything else makes little sense to me. Nidalee's biggest problem is her lack of CC wich is almost mandatory for a support. So unless you duo q with an ADC that knows what you are doing I can only see this build loosing the lane and the game. I would prefer Lux or Zyra as support-carries more.


Out of all the replies so far, you've made the best points, and the least insulting way of doing it. for that I thank and commend you.

I will also have to admit that you're right about Nid probably not being as generally effective in this role as I had previously envisioned. The idea is really only to be used when the ADC doesn't know what they are doing let alone what's going on with me. Then and only then do I swap modes and go into FSC role and hopefully at least bring more damage to the group as a team player and not a underfed champ which can really only soak up a little damage before dying. Still, Lux or Zyra support is def a head above Nid in that regard. I just tested her so much on it and go a lot of wins for it I couldn't ignore her effectiveness.

Anyway, my thanks again for the constructive criticism. I think I'll add some champions to the build and flesh it out a bit more when I have the time.
1
Otaku108 (8) | January 17, 2013 9:07am
Hmm, well. I can understand everyone's points. Lets see if I can address some of them. Out of the three newest replies I can agree with Gott's most. Lux or Zyra does work better as a support carry doing more as a support. I actually stated as such in a blog post linking to this build but I guess that doesn't really mean much.

@ I am Lord and Master: You make some good points, if only you didn't have flame to start it off I'd take you more seriously. Pity.

@ sirell: You are someone I've had discussions with in the past, I'm slightly disappointed that you felt the need to not only over generalize my statement to Lagger but you also see it as me flaming him. He had no real input the first time he said something and to me that's a fail comment with 0 constructive criticism. The second time he said something he just flames me and reiterates his point from the first no help comment. As to your points about the build itself I won't argue it, as a support, it is definitely fail, and that is why I said Lagger didn't get the point of the build. Essentially it's when you've discovered your Carry is fking useless as sin and you need to at least be a little more effective to the party in general. Give me a Carry that can last hit, and capitalize on binds, and I'll show you a fking support player that knows how to play support to a T.

@ no one in general. I play support. I play a lot of support. I'm actually very good at support. I love to play support and it's the main thing I do. When I play normals, or sometimes even ranked, I come across Carries that have no idea how to last hit (that's my first clue). Then they have no idea how to capitalize in my binds/stuns/grabs/knock-ups/knock-backs. Then they totally ignore me when I'm warning them of an incoming gank and go after a half health target only to feed the enemy carry or jungler further.

To these above points I ask you, what am I supposed to do with a Carry that is so fail that my job is essentially pointless? This build was an idea, one sparked by another trolly comment to which I decided to roll with. Heaven forbid it doesn't fit in with the meta everyone else is happy with and considers standard. Perhaps Nid was a poor choice but it's what I was using while testing the build the most and it works. I will say that Lux and or Zyra do work better on the support side of things because of their binds, Morganna too.

Anyway, done listening to the haters. down vote it as you see fit, was putting it out there for anyone to use or not as is their prerogative. I will state as a final point, my win/loss ratio went up when I started using this on my smurf to test them, and yes I only used it when I could confirm the Carry was elo-hell material. Though I say all that I will address the points everyone's making about it not being a real support, which is true and as such I will put a disclaimer at the top denoting it.
1
sirell (400) | January 17, 2013 7:09am
Otaku108 wrote:

@ Laggermeister: you either didn't get the point of the build, or you're just flaming (inappropriately). non-constructive criticism. supports were playing without sightstone for years, I think in solo-q that it's perfectly acceptable especially when you take into account Nidalee's traps.


Yay! Let's do it this way because it was always done this way! Let's ignore the changes in S3, even if they benefit us!

That's such a **** argument.

Would you rather carry on buying wards for 75g each, or would you rather pay nothing for wards past the first 9 wards (17 for ruby)? On average you buy upwards of 25 wards per game as a support.

If you plan to be AP carry by the end of the game, then you've failed your role as a support and you've completely missed the point of it. So, when you make a build like this and claim 'all others have failed to see the point of the build', it's actually not the case. We don't downvote it because it's not meta. We downvote it because it's bad. There have been many 'non-meta' builds that people like us have upvoted before.

Nidalee is a pseudo-support if anything anyway. Situational support if so.
1
I am Lord and Master (26) | January 17, 2013 6:46am
Terrible. People that flame Laggermeister are probably the worst...

Let's go:

Greater Glyph of Cooldown Reduction are simply a waste. Not enough effect early and lateron even less. 5% CDR? Nope, I'd rather even take AP per level than this.

Major problem: No defensive runes at all, masteries also. Basically full glass canon with gold. That's not a support. What you show off here is a greedy, selfish full dmg build and should not take the name of a "support".

3 points in havok? If you do the math it's a waste of three points.
Scout has less effect than me brushing teeth. Never a thing to choose.
Now the best: Greater Glyph of Cooldown Reduction but not Intelligence ? K.

Skill sequence: Nothing to say. Max something by 9. Not nothing by 18.

Items: Terrible. Iceborn Gauntlet is not even close to viable on AP Nida.

This is your build order? Rod of Ages nearly last? Otherwise I cannot tell why Catalyst of Aeons early. This might work in a 2h game but regardless, it's nothing.

Conclusion: You want to be aggressive, hitting ppl with your basic attacks? Try that with me, sicne you are glasscanon I'll kill you faster than your gold per 10 can tick. If you were my "support" I'd probably report you.

You do this because your AD looses lane? I tell you something: With this kind of support it's a 100% loose of yoir lane but thats not your carries fault and if he looses with you as usual support I see why. I'm not even going to talk about wards etc. for those your got no room anyways.

I'm not voting on this but I can tell you that you deserve downvotes for that attitude.
1
Gott der 7 Meere (51) | January 17, 2013 6:02am
The way you describe your build is nice and consistent. Wether that build works is another story.
I see this working very well in a full poke team with Ezreal, Lux, Jayce but anything else makes little sense to me. Nidalee's biggest problem is her lack of CC wich is almost mandatory for a support. So unless you duo q with an ADC that knows what you are doing I can only see this build loosing the lane and the game. I would prefer Lux or Zyra as support-carries more.
1
Laggermeister (242) | January 16, 2013 11:02pm
Otaku108 wrote:

@ Laggermeister: you either didn't get the point of the build, or you're just flaming (inappropriately). non-constructive criticism. supports were playing without sightstone for years, I think in solo-q that it's perfectly acceptable especially when you take into account Nidalee's traps.


Nah, that's just you being bad. Wards take up an item slot anyway, and Sightstone is far more cost-effective.
1
Ninja Trigger (147) | January 16, 2013 10:37pm
Awesome thanks I cant wait to see it, I will be trying her out a lot more next week when I have the time off from work, I am hoping it will help me with other skill shots I keep missing.
1
Otaku108 (8) | January 16, 2013 10:13pm
@ Laggermeister: you either didn't get the point of the build, or you're just flaming (inappropriately). non-constructive criticism. supports were playing without sightstone for years, I think in solo-q that it's perfectly acceptable especially when you take into account Nidalee's traps.

@ Ninja Trigger, thanks for your input. I think I can work a little into her spear tossing. That's also one thing I like about this build, with all that mana she can chunk spears as often as she likes just about. A few points for hitting the spear throws more often; 1) when aiming at a carry with dodge abilities (like Vayne, Ez, Graves ect) wait for them to use the dodge first then chunk it 2) Try to be aiming in the same line as they are moving, especially if they're near a wall, or some similar situation where they really only have 1 way to move. 3) Sneak attacks from the bush or other side of a wall can be very effective since they have less time to react, by the same point thou you have to have good prediction skills since you're more likely to be firing across their path and not along it. 4) Half your shots are most likely going to miss unless you practice her a lot, or just happen to be very good at skill shots.

I'll add a section about spear tossing, maybe it'll help with some more visual references.
1
Ninja Trigger (147) | January 16, 2013 9:24pm
For a quick guide I like it, needs a little more information, but found the information about traps very helpful. Would you be willing to do a quick section about aiming [[Nidalee]s spear I can never get that thing to hit half the time, and that's why I really stopped playing her, :(
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FSC (Full Support Carry/AP)

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