This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Gangplank: Support and Dps






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
Spells:
Clairvoyance
Clarity
Ability Order
Trial By Fire (PASSIVE)
Gangplank Passive Ability
Introduction
Gangplank may be fun, and he may be a monster late game, but dps isn't the only way to build him. Support Gangplank emphasizes cooldown reduction to spam your Parrrley every 3 seconds, and your ult every 60. Being able to use your ult so often lands you free assists, and a couple of kills. This Gangplank is not a carry; He's strong, but cannot bring down other champs so easy as his dps cousin. He relies on assists and last hitting minions and champs for his money. A nice feature though, is you can reach 40% cooldown reduction very easily on this Gangplank without being fed.
I'm going to apologize early for the length of this guide, I mean... it's two builds, give me a break.






#1: Early game, picking off enemies with <500 hp. You're not likely to do more than that if they're running. Be map aware; putting any enemies in the crosshairs of your ult is your best bet to catch that Evelynn who is teleporting back. Don't try and cover the whole area if they're standing still; your cannonballs hit in the middle first/
#2: Late game: Stopping marauding creeps about to take down your tower. This really helps you if you're farming for your Bloodthirster.
#3: Team fights: Whether saving your friends who are fleeing or dropping it in the middle of it all and turning around a chaotic team fight, your ult will be a no-fly zone; a place where your team has the upper hand.
This build, dubbed "Critplank" is a nightmare for other teams. Gangplank's innate makes him able to take down lifesteal carries like Nocturne. He deals damage, and he deals it FAST. His Parrrley can crit for ~1000 on enemy champs, and he can cut them up as soon as he gets in close. Kiting a Trynd inside your ult is priceless, as he desperately tries to slow you and get in close while you run circles around him and shoot him down.
This is how I play Gangplank, it's how I learned him, and it's how I was raised.
- Parrrley can be a kick in the pants at all stages of the game
- Remove Scurvy!! A Heal and a Cleanse Yo!!!!
- Your damage grows exponentially throughout the game.
- Global ult
- Haul *** speed
Cons
- No blink(Flash fixes this)
- No slow(See Exhaust)
- Squishy
- Parrrley is your only main offensive spell
- How many times have people slipped through my ult?

I'll occasionally grab an Avarice Blade

Getting Infinity Edge is a game-changer. From here on, your opponents will start to feel the hurt. Your parrley is hitting big, your attack is starting to move up, and you're beginning to carry. Getting Bloodthirster gives you some survivability- now you're not just a hit and run pirate. Now you're a pimp-slappin gangsta.
After proceding to your second Phantom Dancer, you'll be critting 99% of the time and cutting people down. You won't often get your Trinity Force, but it's well worth the wait: literally every aspect of Gangplank is improved with it. He gets much needed health, a slow, a base damage buff from Sheen, and even a little bit of AP for your ult.
He has no blink, and he has only one inconsistent CC spell.
THE SOLUTION!!


The Maybes





The "Why would you ever" Spells






Your job isn't to carry, it's to hand your team kills and give them the advantage at all stages of the game.
Note- this gangplank is AD, not crit.
After this point, being map aware may have gotten you a kill or two with your ult and you should be doing fine. Get your Brutalizer(one of my favorite items in the game), and build your Youmuu's Ghostblade. Youmuu's Ghostblade gives you precious cooldown reduction and has a very nice active: the attack speed and movement speed of a Phantom Dancer. This makes you a dangerous mother! You'll be able to dish damage and hit your ult very often.
Next, grab the very cheap and effective Stinger. This gives you attack speed, and a nice dose of CDR, rounding out your 40%. Next is a Manamune: You will be spamming your abilities, and attacking fast, so it will get maxed out fast. This item gives you some attack damage and very needed mana, so you'll never run out.
Guardian Angel comes next, an it's what makes you able to really sacrifice for your team. It's what keeps you from getting bullied when you're helping your team. Some armor here, a little magic resist, but when you come back alive you always help your team, even if it is when your team escapes because everone puppy guards you to make sure you go down.
Finally, even though this Gangplank is a bit of a bruiser, Trinity Force makes you a credible threat even alone. Everything a Gangplank could want is here; crit chance, a slow, move speed, attack speed, etc, etc.
THUS...


I'm not going to go over all the other summoner spells again, so see the previous section on this.
The Dps build here is nothing special; it's solid, and it's what any crit character should shoot for.
But I decided to show off a rather unique build for Gangplank, one that fills a different role and requires a different philosophy to play. I really hope this guide was helpful, and maybe I'll see a Supportplank one of these days.
P.S. I swear to god, if Riot messes up my beloved Gangplank, I'm gonna parrrley them in the face with my hate mail bullets.
You must be logged in to comment. Please login or register.