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Spells:
Ignite
Flash
Ability Order
Perseverance (PASSIVE)
Garen Passive Ability
Unique Skills
Flash and Ignite are useful for this build because while he is quick there are always possible ways a champion can escape. so flash is for the times when they are escaping with near large or half health and you need to attack more or you just want to harass. Ignite on the other hand i consider a DPS nuke. when a champions health is running low you hit them with ignite on their way to escape and pick up an easy champion kill.
This skill sequence simply put is more towards dealing easy damage while also providing a great way to survive. You want to have judgement upgraded first because during a early and mid game experience, farming is an important factor so judgement with your high cooldown reduction rune build is a great way to pick up quick minion kills while also escaping from champions trying to chase you.
With decisive strike the main goal is to have a way to chase down a champion and deliver that final blow when you need it most. With it's burst of speed and damage output you get a powerful strike, and since it silences the enemy champion for a short time you cam get those few extra hits in with the extra attack speed Garen has acquired.
Simply courage you want to have fully upgraded last because while it does increase defense and magic resistance, You want to have that damage output and escape techniques handy and more powerful earlier in the game when they are most useful and champions have less health. Since courage also applies cooldown reduction, since Garen has no mana he becomes and immediate ability spammer and a near carry player.
With decisive strike the main goal is to have a way to chase down a champion and deliver that final blow when you need it most. With it's burst of speed and damage output you get a powerful strike, and since it silences the enemy champion for a short time you cam get those few extra hits in with the extra attack speed Garen has acquired.
Simply courage you want to have fully upgraded last because while it does increase defense and magic resistance, You want to have that damage output and escape techniques handy and more powerful earlier in the game when they are most useful and champions have less health. Since courage also applies cooldown reduction, since Garen has no mana he becomes and immediate ability spammer and a near carry player.
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