This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Ignite
Flash
Ability Order
Perseverance (PASSIVE)
Garen Passive Ability
Introduction
Atmogs late game combined with Infinity Blade makes Garen a very dangerous source of damage late game. Normally, his abilities would not do much damage against most champions later in the game. Infinity Edge and Atmog's helps him get there.
When starting with Doran's Sheild, you want to dominate the brush so that you can safely regenerate. Trying to get your passive off in the lane is a hassle, and can give the enemy player a chance to push hard. Taking the brush advantage early game will give you significant sustainability.
Armor Pen runes on Garen are also good because it makes Garen's auto-attacks do much more damage than most would expect, considering how badly he suffers from cooldowns early game. Garen does a very consisten amount of damage throughout the game, and can easily carry his team, despite people telling you to be your "team's tank".
Decisive Strike will make you the team initiator, and it helps initiate ganks from either the river or the edge brush. Just like Judgement, make sure to keep it ready as much as possible. Don't use your abilities on minions unless the enemy is not showing any signs of being aggresive.
Courage is Garen's Secret weapon, and can counter enemies very hard late game. Enemies like Tryndamere, Morgana, and Malzahar can't do anything much to Garen because of it's amazing amount of armor and magic resistance late game.
Demacian Justice, Garen's ultimate, is his super secret finisher. It wrecks tanks in teamfights, and finishes off escaping enemy champions. A tanky champion like Volibear can easily take on a 2v1 and win at almsot any point in the game. Garen will go toe to toe with Volibear and take him down easily. Demacian Justice not only does a crazy amount of magic damage, but it also deals damage per health missing. An escaping chmapion cannot run from garen's flash/ultimate combo. The only advice I can give you when it comes to finishing someone at low health is that it takes experience and precision to hit them at the right time. You never want to preemptivley use your ultimate.
You must be logged in to comment. Please login or register.