Neeko Build Guide by Glasletter
Glasletter's guide to Neeko Support (UNDER CONSTRUCTION)By Glasletter | Updated on December 30, 2018
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+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
Threats & Synergies
You can always W for the movement speed to get away from the hook or even block it/bait it if you time it right, but the real danger isn't to you, it's to your carry; if they start dying, you start losing. This is my usual ban.
A good Vayne can dodge everything but your ult, which she can just condemn. It's not frequent that you see a good Vayne, which is the only consolation.
His Q stuns when it hits a second target; your clone counts as one, so you can't block it for you or your carry without almost guaranteeing a stun.
His ult is annoying. Two good things about this matchup is that they both burn a lot of mana when they try and burst your clone and they have to stand still to gain levels, making them easy hits for your abilities.
This is a skill situation. If you root her out of her jump, she loses a lot of her damage. If she ults over your ult, you lose a lot of damage. If you ult as she ults, she has to run or die. This one is all about timing and skill.
Easy to land abilities because he broadcasts where he's going to be after every auto. His damage early game is painful, but he's rarely a threat.
Ult while he's in his ult and it will hit him as he pops out, then it's an easy kill. Root him as he wall walks and it pulls him back out.
His spell shield can block your ult, and he'll generally hit it as he ults at your lane. A simple E into ult pops him like a balloon.
She can throw you into the middle of your team, the perfect distance to ult from and easy to land roots.
Ulting halfway through a Kindred ult is basically a penta just waiting to happen, not even speaking about the synergies between their and your E's. I have a Kindred ADC guide as well, which I recommend checking out~!
Her traps make easy root+Q targets, and your roots make easy trap targets. Think Morgana but through minions.
A slowed target is a dead target. You can also ult on top of her ulted targets to CC chain them, then follow up with a Q and root.
Similar to Caitlyn, her root and your root work well together, and she can easily abuse them. The only reason she's not as strong in that regard is a longer cooldown and a shorter deploy range.
I'm never fond of laning with an Ezreal, but your CC makes it much easier for him to land his abilities, and if they build their Frozen Mallet early enough it makes landing your own abilities ridiculously easy.
The only thing you'll get from a Sivir is an occasional ult for chasing into your own ult range.
In the strangest of situations your Tristana might ult someone INTO your ult, but 95% of the time it's going to be the opposite and will be thoroughly upsetting.
He does nothing but make you miss your roots. No synergy between you.
Champion Build Guide
Welcome to Neeko, the sassy, not Neeko, chameleon with multiple personality disorder that sounds like the female version of that annoying 12 year old kid gamer raging on his xbox, but somehow not annoying!
But seriously though, Neeko is a burst mage somewhat similar to many champions but unique in so many ways, and in that sense I'd compare her to Kai'sa; most builds, roles or players can work with them and enjoy themselves, even if it's not "meta", and her entire kit is engaging regardless of where or how you choose to play her.
So lets get into it, shall we?
Well, I'll start off by saying it makes me cringe whenever I see a Neeko in the jungle. Sure, she has a decent, fairly healthy clear. Sure, she can be tricky about who she is as she ganks a lane. Yeah, she can even still do decent damage and 1v1 many junglers. So why, you may ask, do I despise it so?
It's simple, really; Neeko brings nothing to the jungle that she does not do better in a lane. As a Jungler, if Neeko does not land her root when ganking a lane, she does next to nothing. Her root also only does it's extended duration after traveling through 2+ units, usually minions. Seeing as how you generally gank from the sides or behind your enemy laner, this is fairly counter-intuitive.
As to why I wouldn't play her mid, it's simple; I do, I just like playing her support as well!
+ Strong root
+ Abilities like more minions~!
+ Ultimate is a good engage/counter engage
+ Lots of damage!
+ Clones can block many important enemy abilities
+ Tons of outplay potential
+ Mobility attached to invisibility and vision
+ Flexible build path
+ Very 'colorful' character
|Neeko is absolutely a joy to play and destructively powerful in the right hands. With the right builds, a bit of trickery and some decent outplays you can land team-wide stuns, 1v1 nearly any non-tank champion and you can use any skin in the game!|
- Easy to steal CS
- Ultimate has windup time
- Takes lots of practice
- Mobility is negated any CC
- Difficult to coordinate engage
- Clone block timing is difficult
- She would never date me :'(
|Neeko can easily find herself caught out overextended in the middle of an entire team after you Ult+Protobelt+Flash with no warning, so much more communication is needed for an engage than, say, a Thresh or Blitz hook. She can also be bursted down by champions like Kha'zix or Evelynn if you don't have decent vision, even before you finish your ult.|