GODLIKE ROAMING SION SUPPORT MID (Currently 77% winrate)
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Runes: CC Chain enable
+8 Ability Haste
+6 Armor
+15% Tenacity/Slow Resist
Spells:

Exhaust
Flash
Items
Ability Order Standard skill order
Glory in Death (PASSIVE)
Sion Passive Ability
Threats & Synergies
Threats
Synergies
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Extreme Threats

Akshan
Dodge. Busted Champion, one shots wave with 1 q. His base damage in early is very high and the shield makes it hard to punish. He is also hard to gank for the jungler even though you hit him with your e, but he just has his grapple to get out.

Mordekaiser
His E pulls enemies into your q, feels awesome. Also a good back up carry, if your adc sucks.
Synergies

Mordekaiser
His E pulls enemies into your q, feels awesome. Also a good back up carry, if your adc sucks.
Champion Build Guide
- Very Cost efficient, its very cheap for very strong passives or actives
- You are still very tanky because of Soul Furnace (W)
- You gain an shield when you cc, when W is on cd you can survive the cd with Fimbulwinter
- Font of Life will give your teammates a bit of healing, which also scales with Revitalize.
- Revitalize empowers you W, Font of Life, Knights Vow healing and Fimbulwinter.
- Glacial Augement is a very good tool to secure and additional q or combos with your Teammates. It also reduces the damage taken, when the enemies are standing in it. Glacial Augement also stays for a long time because of your ult and q.
- Magical Footwear spares you and additional 300 G
- Cookies will help you survive tough match ups and also grant max mana, which scales with Fimbulwinter
- Cosmic Insight ( can be replaced with Impaired Movement) helps you to switch your actives (Knights Vow and Anathemas Chains) more often and will enable you to use Exhaust every 177 seconds instead of 210 seconds.
- Anathemas Chains will make you tankier against the enemy carry and will reduce their Tenacity, which will secure an ult and q combo nearly every single time.
- Knights Vow will make your chosen carry a lot tankier
- Is very team friendly
- Your cc can hard carry a team fight with ease
- Can even help monkeys to carry a game wow.
- Is fun to play
- Tower diving with 1,2 k Shield is easy
- Junglers will love ganking you for free kills, because your e will enable a easy engage on the enemy laner
- Roaming is easy because of 900 movement sion ult, which deletes enemies health bars
- Warding is basicially useless against a roaming sion
Cons:
- Is very Team oriented, which in itself isnt bad, but if your team is bad, you can kiss your *** good bye. But most builds will suffer this Con anyways
- Is a bit defensive
- Relies on clearing a wave as fast as possible (for roams), which is easy because of your spell combo, but you are very "vulnerable" while doing so.
- If your bot lane goes 0/20 you will be blamed, even though you gave top lane a huge lead and got herald for your team.
- If your top lane goes 0/20 you will be blamed, even though you gave bot lane a huge lead and got drake for your team
- It doesnt matter what happens you are the one to blame, but well support mains and jungle mains already know this feeling.




















































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