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Introduction (Lore N Stuff)

One day, young Sarah returned home to hear gunshots and screaming. Her front door was smashed open; inside, she saw her mother lying in a pool of blood. A sudden blow to her head made her collapse next to her slain mother. The last thing she could remember were her attacker's red eyes, as his face was blocked by a rogue's bandana. Miss Fortune has a strong distrust for pirates and she finds herself constantly bickering with the infamous Gangplank (the only captain to resist her charms) over the direction of Bilgewater politics. Her two goals: to unite the people of Bilgewater, making them into a strong and independent society, and to find the pirate who killed her mother. To that end, she has entered the League of Legends as a champion, trading her skills for the wealth and influence that will help her accomplish both.

Double Up - - Miss Fortune fires a bullet at an enemy, damaging them and a target behind them.
Miss Fortune fires a shot at an enemy target, dealing 25/60/95/130/165 (+0.75) physical damage and 120% of that damage to another enemy target behind the first. Applies on-hit effects.
Cost
70/75/80/85/90 Mana
Range
550
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Impure Shots - - Miss Fortune passively increases damage dealt to a target with each strike. This ability can be activated to increase Miss Fortune's attack speed and cause her attacks to lower healing received by the target.
Passive: Miss Fortune deals 6/8/10/12/14 (+0.05) magic damage to her target with each attack, cumulatively stacking up to 4 times on the same target.
Active: Miss Fortune's attack speed is increased by 30/35/40/45/50% for 6 seconds and causes her attacks to lower healing received and health regeneration by the target by 50% for 3 seconds.
Cost
50 Mana
Range
0
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Make It Rain - - Miss Fortune unleashes a flurry of bullets at a location, dealing waves of damage to opponents and slowing them.
Miss Fortune fires hundreds of bullets into the air that rain down at a location after 0.5 seconds, dealing 90/145/200/255/310 (+0.8) magic damage over 2 seconds and slowing enemies hit by 20/28/36/44/52% for 1 second.
Cost
80 Mana
Range
800
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Bullet Time - Bullet Time - Miss Fortune channels a flurry of bullets into a cone in front of her, dealing large amounts of damage to enemies.
Miss Fortune channels a barrage of bullets into a cone in front of her for 2 seconds, dealing 65/95/125 (+0.35) (+0.2) physical damage per bullet.
Cost
100 Mana
Range
400
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Strut - - After 5 seconds of not being attacked, Miss Fortune gains an additional 25 Movement Speed. This bonus increases by 9 each second up to a maximum bonus of 70.

Because I have to assume you have no idea what you're doing, and that's the reason you're looking at this guide, I have to start out with the most simple things that most people might already know. If you're one of those players, you can either skim through this until you find something you didn't know, or just skip the whole thing and start out on a completely different section. Anyways, for the few who are learning from step 1, here's to you.
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Basic Tips
Miss Fortune, and many other ADC'S rely on good positioning. Pretty much all of Miss Fortunes speed comes from her passive, Strut (which I gave details about in the "Abilities" section if you need to take a look at it again. It really isn't too hard to position yourself with Miss Fortune because she has pretty great range for basic attacks (which is why I included the basic attack build). Try to keep your passive for as long as you can in fights so you can chase down the last few enemies if you ever need to.
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Combos
Just like pretty much every champion you'll ever play, Miss Fortune has some pretty basic combos that are easy to remember and cast.
A pretty well known combo for Miss Fortune is to use your "Make it Rain" or "E" ability to slow down the enemy followed up by a use of her ultimate "Bullet Time" to get the most out of your ultimate ability.
Also, something that I like to do with Miss Fortune is save my "Double Up" or "Q" ability to last hit champion kills because of the amount of damage it puts out. it also helps pick up double kills wherever there might be 2 champions low on health.
A good thing to remember is to activate your "Impure Shots" or "W" ability if the enemy is able to heal in anyway because it reduces their healing affects drastically. this will either pick up kills quick, or just force them to back out of lane and miss farm constantly.
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Counters
Counters are a pretty big deal with Miss Fourtune since her ultimate ability is easily cancled with crowd control effects. Sometimes you'll find yourself not being able to use it for more than a second. sometimes even less. here's a list of counters at bot lane that you will most likely encounter.










Now, most of these champions can actually be obliterated at bot lane to win the lane once you get used to playing Miss Fortune and possibly find a pretty decent support to help you out at bottom lane. the only thing you can do early game is try to dodge all the cc you can before you use your ultimate. But later in game, after you build your banshees veil, it really helps a lot to keep that ultimate running for a full duration. And actually, Vayne doesnt really counter you bad at all because you have much more range than her. I only put Vayne in as a counter because if I vayne is played right, she can possibly counter Miss Fortune easily, mostly though, it's the other way around.
Builds are so important in game. so here's a brief description to the builds I put above.






For this build, you will tear through armor with abilities and you have a little magic resist just in case which is always good for miss fortune. Try to have the best positioning possible in team fights and get everyone in your ult range. With this build, you can even make Shen look like he's squishy. Just make sure you don't let the enemy team get to you easily or cancel your ultimate cause it really messes you up if they do. If the enemy team decides to flash out of your ult, don't worry. They wont have flash back before you get your next ult back.
GOING HAM AS **** BUILD






For this build, you will tear through armor with abilities and you have a little magic resist just in case which is always good for miss fortune. Try to have the best positioning possible in team fights and get everyone in your ult range. With this build, you can even make Shen look like he's squishy. Just make sure you don't let the enemy team get to you easily or cancel your ultimate cause it really messes you up if they do. If the enemy team decides to flash out of your ult, don't worry. They wont have flash back before you get your next ult back.
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