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Choose Champion Build:
Spells:
Ghost
Teleport
Ability Order
Hextech Affinity (PASSIVE)
Heimerdinger Passive Ability
General
■If you're being pressed against your tower, set up your turrets

■This will allow you to continue gaining gold off of last hits from the turret, and you will be able to repair damage done to the tower through your inate

1v1 LaneEdit
■Once you have Rank 4 in grenade CH-1 Concussion Grenade, and Rank 1 rockets Hextech Micro-,you can kill the Wraith / Lesser Wraith spawn without leaving the lane. This will allow you to gain extra experience and gold to gain an advantage over your enemy.
■If you can keep the enemy champion pressed against his/her tower, you can gain a bigger gold / experience advantage by killing off their wraith spawn as well.
■Once you reach rank 3 turrets

2v2 LaneEdit
■Your turrets

■ CH-1 Concussion Grenade can be used to reveal a large area. This combined with its long
range make it excel at scouting brush or jungle areas.
■Leaving a lane to buy items can be more beneficial to your lane if you have the summoner spell teleport

■Before leaving a lane, place both turrets and then Teleport back to one of your turrets being attacked since it will be invulnerable during the teleport time.
1v2 LaneEdit
■ Heimerdinger's success in a 1v2 lane comes from keeping the enemy at your tower.
■This allows any damage done to the tower to be repaired by your inate

■Using grenades CH-1 Concussion Grenade ,rockets


**Hold onto your abilites for an over-aggressive enemy, drop turret




■Maxing

■Having at least rank 1 CH-1 Concussion Grenade gives you a stun that you can use whenever an enemy champion comes in range of the tower / your turrets.
■Use your CH-1 Concussion Grenade to reveal areas in bushes and to allow use of Hextech Micro-Rockets when a target is located in a bush.
■Switch to a more defensive playstyle when facing pushers in your lane. ( Master Yi, Nunu)
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