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Runes: Most popular
1
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5
Precision
Domination
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
3
4
Top safe
Flash
Teleport
Items
Ability Order
Darkness Rise (PASSIVE)
Mordekaiser Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Fiora
Obvious choice for ban hard to win lane against Fiora
Ideal
Strong
Ok
Low
None
Champion Build Guide
Early game
In the early game as morde you want to harass your matchup out of lane
if you are playing against hard cc you probably want to focus on csing unless jungle comes to help you. In the early game your passive gives you a ton of wiggle room to destroy your opponent in lane in combination with your W. Be careful as morde is more of a burst champ and has pretty long cooldowns in the early game
Mid Game
Post level 6 it is probably a good idea to roam and get kills with your ultimate.
You have a guaranteed kill if jungle comes to invade top or mid if they are not fed because of your ult and in some cases a double kill if the midlaner is low or is behind.
Late game
Mordekaiser has great late game scaling because of his E passive. This magic pen allows you to focus on building defensive or more offensive rather than being forced into a morellonomicon or a void staff for the magic pen. Save your ult in the late game for teamfights and try to pick out priority targets like the adc.
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