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Jhin Build Guide by not normal

Top How to stay in Iron

Top How to stay in Iron

Updated on April 24, 2021
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League of Legends Build Guide Author not normal Build Guide By not normal 40 12 33,852 Views 8 Comments
40 12 33,852 Views 8 Comments League of Legends Build Guide Author not normal Jhin Build Guide By not normal Updated on April 24, 2021
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Runes: Faster than what is defined by fast

Precision
Lethal Tempo
Triumph
Legend: Alacrity
Coup de Grace

Sorcery
Celerity
Gathering Storm
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health

Spells:

1 2 3
Summoners
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

How to stay in Iron

By not normal
Introduction

Want to get hard stuck and reported in half your games? Try this


This build is at one point sure to get you banned from future games and blacklisted by over half of League's player base. And yes, I totally stole this build from Waffle Jr. However I've done a bit of adjustments based on season changes.
See the original creator and inspiration HERE, to learn more about the true way to play this build.
Pros / Cons
+ Very fast movement
+ Memes
+ Praise lord Waffle Jr
+ Lots of lulz
+ Lots of reports


- Weak *** early game
- Weak *** late game
- Weak *** mid game
- Lots of reports
- Only really works in URF
Lanes

!!!PLEASE NOTE: THIS IS NOT A BOTLANE BUILD!!!


The reason for this, is that if you get the wrong support or the enemy lane simply is able to out poke yours, Y O U C A N ' T D O A N Y T H I N G, due to not being able to get enough gold for your build.
Ranked Play

Sure, go for it. Get deranked.

The purpose of this build
If you're playing this build, you're probably:

1. A sadistic bastard who likes to **** up ppls ranked games
or
2. Completely clueless on how to play Jhin in lower ELOs

If you're #1: Welcome!
If you're #2: Welcome to the wrong build!
Summoner spells
Yeah just take whatever. I generally take flash and ignite. You can go with ghost or teleport instead of ignite. With the changes to ghost you can run that, if you expect the enemy team to be low enough to oneshot all of the time for some reason. Teleport also gives movement speed on arrival, it's good if you don't want to miss any farm.
What does the build do?
You run really fast when you crit.

Taken from:
League of Legends wiki /Jhin

Quoted:
Passive: Whisper, part 2: Every Moment Matters
When Jhin crits, he gets 10%(+0.4% per 1% attack speed) bonus movement speed for 2 seconds, but his crits less dmg (150% as opposed to the normal 175%).

Additionally, he gains 4% - 44% (based on level)「 (+ 0.3% per 1% critical strike chance) (+ 0.25% per 1% bonus attack speed) 」 bonus attack damage.


This makes it extremely viable for mah boi to build a lot of crit items with high attack speed. The items with no crit with highest attack speed are Wit's End (40%), Nashor's Tooth (50%), Infinity Force (45%, Ornn upgrade to Trinity Force) and Sanguine Blade (20%-80% based on lvl, when no or 1 enemy is close)

The quick one would say, "But Iron-kun, doesn't Jhin's passive prevent him from using all that sweet attack speed?"
The answer is no!
Although it does not increase his actual firing speed, he still gains the bonus attack speed for him to scale his AD from together wit dat sick crit.
The selected rune Lethal Tempo, allows us to exceed to attack speed limit, giving us even more dmg and crit movespeed, and since we also picked Celerity as one of our secondary runes, the movespeed bonuses will get increased by 7% and a free 1% bonus movespeed. At lower speeds (aka walk speed), 7% may not seem like much, but at high speed, Jhin will be blasting of at mach 10, while maniacally laughing at the enemy team for being so slow.

This build might not seem strong upfront, but when Lethal Tempo activates at full build, the noob squad you are facing will see the glory of The Fast (bootleg edition).
Team Work

Early-game


If you are serious about wanting to be stuck in Iron, i actually suggest that you try to play decently and not feed in the early game. Come round late game and your magnificent build will help you with the feeding to help stay in iron.

Mid-game


Try to roam a little, and steal some kills from your midlaner or "help" botlane by sniping away their last speck of health.

End-game


You generally want to be in the backlines of the fights. Because you are often critting with this build, you always have a great escape tool. Although, if you get caught in any kind of CC, then it's goodbye health bar. See if you can drop some traps where you think they'll be dumb enough to go. Another great tactic is going in from behind enemy lines and pick off their adc (or support if it's a priority healer) if they are low or squishy enough. You will need to watch out for cc again because if you get hit, no one will be able to save you from the backlines except for Galio, TKench, Thresh, Pantheon or a smart Janna.
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