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Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Prophet of an Elder God (PASSIVE)
Illaoi Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Vayne
Ranged champions are hard to play against. Try using your E to deal extra damage and slow them. It's a huge deal to use it when your jungler is trying to gank.
Ideal
Strong
Ok
Low
None
Introduction
Illaoi - The Kraken Priestess
Welcome to "Mental-cle Tentacle" (say what ?!)
Greetings, I am iBobb and I play in EU West. I've been playing League of Legends since 2010 with some breaks so I am quite experienced although not an obsessed player right now. I can see you are bold enough to try and take Illaoi jungling. This is my first guide so I hope it's useful for you and that it's easy to follow. If you enjoyed it in any way, lol, please vote and comment for opinions/suggestions. Anyway,I wish you good luck in your great non-toxic games.
- iBobb

Starting Items



These are the regular starting items for most junglers. Now you have the option of going for a




Stalker's Blade , but which one?

If you want to go for the more aggressive play style and aren't worried about your sustain, why not go for this one.

A great option if you want to be more tanky and you like being annoying to others just by hanging around them. (Stop trying to be like


MID-GAME Crisis








Final Buiild / Late Game






My notes on Abilities
Passive:

Illaoi periodically spawns a tentacle on a nearby wall. Tentacles interact with Illaoi’s abilities and last until killed or left dormant a full minute.
Q:

Passive: Tentacles that hit enemy champions heal Illaoi for a small portion of her missing health.
Active: Illaoi summons a tentacle that slams down in a target direction, damaging all enemies struck.
W:

Instead of attacking normally, Illaoi charges in for her next basic attack, dealing bonus physical damage before commanding all nearby tentacles to swing at her target.
E:

Illaoi casts a spell that sends tendrils out in a target direction. If the tendrils connect with an enemy champion, they grasp the champion’s spirit and tear it back to Illaoi. When spirits are attacked by the Kraken Priestess or her allies, it transmits a portion of its suffering to their now spiritless champion. If Illaoi and her allies are able to destroy the spirit, or if the spiritless champion flees too far from their spirit, they suffer a heavy slow as they become a vessel, and start spawning tentacles around them that attack both their host and their allies. Test of Spirit allows tentacles to occasionally swing at spirits and vessels, dealing physical damage to all enemies hit.
"Test of Spirit levels the playing field, giving Illaoi free access to her target’s health bar even when their physical form is well away from danger."
R:

Illaoi leaps into the air before slamming her idol into the ground, damaging all nearby enemies and summoning a tentacle for every enemy champion hit. Harsh Lesson’s cooldown is significantly reduced while Leap of Faith is active.
As with most champions, Flash is a great choice for Illaoi. It provides her an easy escape or catch-up mechanism while she has low mobility. I recommend flash as it also helps her position more easily for her ultimate if you want to Flash-to-Ult their team. |
Since we are talking about jungling, Ghost can't be left unmentioned. It provides great movement speed when escaping or ganking however you should be extra careful to use it on time. Using it late makes it useless and a wasted Spell. |
After you choose between the first two, Smite is a must . I'm so glad items like Stalker's Blade were introduced so there aren't many smiteless junglers around anymore. |
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