This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes:
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Teleport
Ability Order Ability tree
Prophet of an Elder God (PASSIVE)
Illaoi Passive Ability
Threats & Synergies
Garen
Garen's for me one the the hardes matchup as illaoi, indeed, the pasive regen of garen will allow him to just regen from your poke, illaoi's regen is stronger as you are low life, at this moment garen just have to use his R and you can't do anything, his silence will also delete your W avoiding tantacle to hit
Veigar
Champs with large cc zones are awesome with illaoi.
Veigar
Champs with large cc zones are awesome with illaoi.
Champion Build Guide
tantacles deal 10/180 flat damages +120%AD ans 40%AP physical damage, each tantacle that hit at least one enemy will heal illaoi for 5% of her missing health.
Your W when activate will empower your next basic attack, giving you 225 bonus range and cause you to leap to your target's location. this attack will deal bonus physical damage in % of target's maximum health, this spell also gain +2% damages pet 100 AD. while attacking with your W, you will command to tantacle that are in range to slams the entity you attacked.
Your E, Test of spirit will fire a projectile in the target direction stopping at the first enemy hit. If the enemy is a champion, their spirit will be pulles in front of illaoi, the spirit remaind for 7 secs ans the enemy is link to the spirit during this time, the spirit has the target's current health/armor and magic resist ans hiting the spirit will redirect a portion of the damages you deal (25% to 45%), it also gain a 8% damage transmission per 100 AD.
If the spirit is killer or the target moves too far away, the target will be marcked for 10 secs and slow them by 80% for 1.5 secs, while the target is marcked,tatacle will spawn close to him and every tantacle will automaticaly slam in direction of the target.
The E is considered like a champion for the R.
The R of illaoi will make illaoi leap into the air for the cast time, she then will slam the group dealing some damages in a circle. for eack champs hit by the R (including the spirit) a tantacle will spawn in range of illaoi for 8 secs.
during theses 8 seconds, Z's cooldown is halved, all tantacles are untargetable, slam 2 time faster and don't show their hitboxes.
If a tantacle is destroyed while attacking, the tantacle will first end it's attack and then die
We can TP on tantacles (very usefull if you back into tp, the tantacles don't despawn)
Tantacle grants sight of nearby control wards
You must be logged in to comment. Please login or register.