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Spells:
Ghost
Teleport
Items
Ability Order
Soul Eater (PASSIVE)
Nasus Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ideal
Strong
Ok
Low
None
Introduction
The very most important thing about Nasus. Farming. Just in case you don't understand how Nasus Q works is that every time you last hit something with his Q you gain a stack and it does more damage(physical damage)with the more stacks you get. On average I have around 5-600 stacks late game. Just last hit everything you can with your Q and your in good shape.
-Pros-
•Nasus late game is VERY scary. If not focused on early he can farm and split push and take towers very easily and when team fighting comes he one shots your adc and runs through your team.
•Very Tanky and deals tons of damage
•Can chase down fleeing enemies with W
•Without a proper plan most teams have a hard time with a fed Nasus.
-Cons-
•Very late game oriented
•Chain CC prevents him from attacking targets
•If prevented from farming he is very useless
•Nasus late game is VERY scary. If not focused on early he can farm and split push and take towers very easily and when team fighting comes he one shots your adc and runs through your team.
•Very Tanky and deals tons of damage
•Can chase down fleeing enemies with W
•Without a proper plan most teams have a hard time with a fed Nasus.
-Cons-
•Very late game oriented
•Chain CC prevents him from attacking targets
•If prevented from farming he is very useless
There is not a specific team fighting play style for Nasus. He's not the best at engaging. Mainly as Nasus you want to stay top(or another lane later on that has farm) and kill as many creeps as you can with your Q. Get as many stacks as you can and simply one shot adc's and APCs as you can. Or split push and take towers. I usually take ghost because I can catch fleeing enemies and I can disengage with it too.
Something you will struggle with until you get Tri-force and level 6. It's important to note that as soon as they over extend Do the following combo over and over again E-Q-W-AA. This way you can punish them all the way back to their turrent and maybe kill them. Just be wary of the jungler. Also note that later on you push very hard and with little control after so many stacks with Q so be ready it forces you to over extend.
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