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Olaf Build Guide by 7evenDown

It`s over 9000

It`s over 9000

Updated on March 18, 2012
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League of Legends Build Guide Author 7evenDown Build Guide By 7evenDown 0 7 5,633 Views 4 Comments
0 7 5,633 Views 4 Comments League of Legends Build Guide Author 7evenDown Olaf Build Guide By 7evenDown Updated on March 18, 2012
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1
Fulundry (68) | March 19, 2012 8:27am
At least look at this guide, it will help with coding and generally making the guide more readable (don't put everything in bold, it doesn't make you look smart). The build does have potential, but people won't really read it as is.
1
Vern (25) | March 18, 2012 5:30pm
A lot of bold and simple grammar mistakes. ):
1
Tehbatdad (6) | March 18, 2012 7:07am
I agree with the chaos bringer. Something that makes Olaf so viable is that if built beefy, he is a real force to reckon with. His Tough It Out scales off his maximum health, so why wouldn't you build him beefy? I see you have a Frozen Mallet, which is good, but its simply not enough. And with his passive, the lower health he is, the harder he will hit with Tough It Out active.

Also, with only your base health at 18 (2815) and the Frozen Mallet (700), that totals you at 3515hp. Which means you get ~70 attack damage from your Atma's Impaler (3515x.02 = 70.3)

Now lets take a Warmog's Armor into consideration: A fully stacked Warmog's will land you 1250hp alone on top of your 2815 base health at level 18, giving you a total of 4085. Now lets say we keep the Frozen Mallet, that adds 700hp making a whopping 4785hp.

With Tough It Out, that gives you about 50 extra attack damage while Atma's Impaler will land you an extra ~95 (4785x.02 = 95.7 & 4785x.01 = 47.85)

A whole lot of lifesteal also isn't necessary with Olaf thanks to his Tough It Out giving him lifesteal. Yes, you should get some item (I usually get Wriggle's Lantern because it has a built in Sight Ward (which your team will love you for if used correctly), but dont go overboard on the lifesteal. Plus, Wriggle's gives you a great passive for farming as well.


Runes: This is kind of important.

Although I can understand your wanting for more attack damage early game, the runes you have just wont help you late game at all. Besides your masteries (which isn't a whole lot), you have hardly any magic resist or armor items, and no runes to help with that either. So the only amount of resist you will ever have is when you use Ragnarok. And what is worse is that its only usable every couple minutes. So that alone for sustain will do you no good.

Part of what makes Olaf so great is the fact that he can take a hit and deal back twice the hit with his beefiness and sustain.

I would suggest getting these for runes:
Greater Mark of Desolationx9 for reds
Greater Seal of Armorx9 for yellows (why not attack speed? Look at your passive)
Greater Glyph of Scaling Magic Resistx9 for blues (magic resist will help you late game. A lot)
Greater Quintessence of Desolationx3 for quints.

Without Armor penetration, you wont do anything despite your "glass cannon" build for Olaf. If someone is stacking armor to counter you, you will do hardly any damage to them. While Infinity's Edge and a Bloodthirster looks good on paper, they just don't fit a good Olaf.

This is all I will write for now, seeing as I have somewhere to be. I might come back and edit and add more, though.
1
the chaos bringer 00 (13) | March 17, 2012 3:05pm
no man
1)i am sorry 103% is pointless
2)you have your w then why you need so much AS
3)where is the tankiness that defines olaf?
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