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Spells:
Clairvoyance
Flash
Ability Order
Tailwind (PASSIVE)
Janna Passive Ability
Introduction

By the way, this might not be impressive, but I have now reached 30 CHAMPIONS OWNED! GOTTA CATCH 'EM ALL!


GReater glyph of knowledge Shall I really repeat what I've just stated just before? Sure, in case you just skipped over the last part: "Your mana can get sucked down to nothing with all the harassing you're doing early game. Pick these up to stay there longer."
I like the extra gold, because with

Always remember, you are not a carry, but a support. It is YOUR responsibility to buy sight wards ( hence the mastery which gives extra ward sight range...duh). Also, cooldown reduction for both your summoner spells and your champion spells give you the capability to spam your spells and

These masteries are what i really use for every support I play (







( For







Finally,


All these items stack up to a very nice amount of ability power that will tear down your opponents if u hit your q, give a tasty shield on your allies, and pretty much heal all your allies to full hp with that AWESOME JANNA ULTIMATE ABILITY!
When I'm playing Janna, I think of her as the GODDESS **** OF ASSISTS, thus making







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This skill sequence focuses primarily on harassing, burst damage, crazy cc, and of course, a great buff for your teammates early game. When I usually play Janna, i love starting up a crazy


This aggressive style of play doesn't always work mind you, so when your against strong laners just try sniping them with howling gale and use shield defensively (or when there is a ganking opportunity).
Later in the game, the shield will SAVE your friends. Trust me, a shield with a buff owns a single target slow x1000. My friend list went from 10 to almost 100 friends in like 2 weeks of playing Janna. Janna's























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