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Jungle Diana PreS6
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I am DeadFaith, a new player to the League and I've come to share a Diana build I've been using as a jungler recently.
Ever since i saw Diana in action in a Sp4zie video, I wanted to try her. The very next week she was in the free champ rotation and i got the chance to try her. I instantly fell in love with her ability kit and her awesome playstyle. The very next week she was on sale for 50% off, so i grabbed her and her Lunar Goddess Skin.
Anyway, over the course of many games and 70 000 mastery points I tried many different build paths and little tweaks and finally found the one that most fits me and my playstyle.
So lets get into the breakdown.
9x Flat AP Marks
9x Flat Armor Seals
9x Scaling Magic Resist Glyphs
3x Flat AP Quints
Since I cant afford to make a special rune page for her I use this one that i use for all my AP champs. A good alternative is to just replace the 9x Flat AP Marks to 9x Flat Magic Penetration marks.
The rest is pretty self-explanatory.
If you have sufficient health and mana you can gank one lane, after that go back. On your first back, buy a naked Stalkers Blade, Boots and 1-2 pots. Then go clear jungle until you are level 6 and hit your power spike. If you have sufficient healt and mana, gank one lane and go back. If you can afford it, buy Sheen, if you cant, buy Aether Wisp and one pot.
Your first item should be Lich's Bane. I feel its much stronger then a completed jungler item, it has a stronger passive and gives more damage overall.
After that, you have a choice:
If your team is behind, build either Abyssal Scepter or Zhonyas Hourglass, depending on the opposing team main damage source.
If your team is ahead, you can complete your Sorcerers Boots and start making Luden's Echo. Its a really nice damage item and gives more movement speed which i love on Diana.
Going forward you go for Zhonya's Hourglass unless your team is pushing for the win, then you can consider between Nashor's Tooth and Abyssal Scepter. Both are really nice damage items and make wave clearing much easier.
After that you can sell your uncompleted jungler item and go towards Rabadon's Deathcap and Zhonya's Hourglass if you havent completed it by now.
Situationally, you can build Void Staff over Nashor's Tooth and Rylai's Scepter over Rabadon's Deathcap.
Engage in a fight with your Q, and try your best to land it as its decent damage and more importantly resets the cooldown of your R. After your target is marked with Moonlight, hit it ith your R, followed by your W and E to put out some more damage, slow the target and ensure it will at least burn a flash.
One great usage of your Q is to check the bushes, as enemies hit by your Q are instantly revealed for a few seconds.
Try to use your R on a target if you think your Q will hit it. Even if your Q hits the champ after your R, it will still reset your R cooldown, and will definitely suprise your opponent.
With the red buff in your posession, go and kill the Wolves, followed by the Gromp. Your smite will be up yet again and you can use it to kill the Blue.
After that, if you have enough hp, gank and go back.
After that, use smite on the Wolf camp for the little spirit ward thingy and Raptors for Ward detection.