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Choose Champion Build:
Spells:
Smite
Flash
Ability Order
Eternal Hunger (PASSIVE)
Warwick Passive Ability
Runes
Runes
Greater Mark of Attack Speed
Greater Quintessence of Attack Speed
Why?
-His Passiv Eternal Thirst
-Much faster in Jungle
-Heal more in fights
Greater Seal of Armor
Why?
-To get tankier early for Jungle & for ganks
Greater Glyph of Scaling Magic Resist
Why?
-Tankier Mid-, and Endgame
Passive: Each of Warwick´s autoattacks deals 3-16 additional magic damage and heals him for the same amount. Each successive attack against the same target will stack this amount of healing and damage up to a maximum of 3 stacks. The stacks remain for 4 second´s.
Not much to say aside from this'll greatly help you get health while jungling, and you'll be able to maintain high health if you go tank build with this, your Q and your ultimate will allow you to be extremely durable as armor/mr basically amplify any HP heal.
Q: Strikes an enemy for the greater value between 75 / 125 / 175 / 225 / 275 (+100% of ability power) and 8 / 11 / 14 / 17 / 20% of the target's maximum health (can only do flat damage to monsters), and heals Warwick for 80% of the damage dealt.
W: Warwick lets out a howl that inspires all nearby allied champions. This increases Warwick's attack speed by 40 / 50 / 60 / 70 / 80% and all nearby friendly champions' attack speed by half of that for 10 seconds.
This is a fairly good support closer skill after a gank as you'll be able to kill the tower very quickly. Because of the way it works, warwick can cast this even while running to give his team a small boost to help kill anything chasing.
E: (Passive) Warwick senses enemy champions under 50% life within 1500 / 2300 / 3100 / 3900 / 4700 distance of him; while he detects a low-health enemy, he gains 20 / 25 / 30 / 35 / 40% Movement Speed. It´s an average spell, it's fairly crippling that it can only be active when a target is below 50%, thus needing the use of ghost to start/initiate fights to get someone below half. I level this to 3 before leveling W again as the bonuses proportionally in the early levels are fairly significant (level 1 to 2 distance increase is 50%+) but the final couple levels are barely 20% increments.
R: Warwick lunges at an enemy Champion, stunning and making them unable to use summoner spells for 1.8 seconds. While they are stunned, Warwick quickly strikes the target 5 times for 33% of his attack damage plus 50 / 67 / 84. Warwick gains an additional 30% lifesteal while performing Infinite Duress.
Why start with Hunters Call?
You are much faster and Eternal Thirst heals more than your Q Hungering Strike.
-Start at Wraith (mid help)
-Red Lizard (pull)
-Golem
-Wraith
-Wolfes
-Blue Lizard
-Now go back and buy Ninja Tabi for Tank Build or Berserker's Greaves for DPS Build
-Golem
-Wraith
-Wolfes
-Golem
-Wraith
-Wolfes
-Golem/Red Lizard
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