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Spells:
Ignite
Flash
Ability Order
Unseen Threat (PASSIVE)
Kha'Zix Passive Ability
Introduction

Hello guys! This is my first guide but I have been playing league for about 2 years relatively under the radar.
So lets get to it! Kha Zix, is right now my favorite champion ever! Simply because he looks so cool. Ive played many games on him and have beat plenty of other Kha Zix who complain hes under powered. Not I'm not the best I've lost plenty of games with Kha Zix and I've learned from them as well. SO without further a due! Enjoy!
Kha Zix is called the Void Reaver for a reason. And to me that reason is because he is supposed to weave through a fight. In my mind much like a boxer does "Bob and Weave" Kha Zix is not a typical AD Bruiser like lets say his Counterpart Rengar!Kha Zix cannot stand toe to toe and slug it out with someone taking blow after blow! He was not built for that since he is very squishy, and it doesn't suit his Kit.
For marks you get the Flat Armor Pen mostly because it scales better with your auto attacks and Skills combined than just flat AD, as well as scales better into late game.
For seals you get Flat Armor seals mainly because you need the armor right away at Lv 1 and because you get more of it as you level up and build items.
For glyphs I take Magic Resist per Lv Glyphs the reasoning behind that is that the AP characters do not start to get dangerous until a little bit later. As well as the fact that yous start with more base MR than you do armor. AND you don't get any more as you Lv up making magic resist all the more precious and you want as much of it as possible.
As for Quintessences you might be asking yourself why flat HP Regen runes???? Well it has a very good reasoning behind it. Since your solo top you pretty much want to be farming minions and the enemy will likely try to harass you away from the minions. But since your started with a Regrowth Pendant + Your Regen Quints your going to have 30 hp/5 seconds that at lv 1 and that makes your laning phase ALOT easier.
Especially once you get your philosophers stone which you RUSH. I've actually been ganked in lane and brought to like 20% hp. So i stayed at tower for like 1 minute so i didn't lose too much farm or exp. Combined with my W spam in that 1 minute i went back to almost FULL HP with 360 HP from Regen alone in that minute.
So in conclusion these quints make your early game easier setting you up for a better late game.
Marks
For marks you get the Flat Armor Pen mostly because it scales better with your auto attacks and Skills combined than just flat AD, as well as scales better into late game.
Seals
For seals you get Flat Armor seals mainly because you need the armor right away at Lv 1 and because you get more of it as you level up and build items.
Glyphs
For glyphs I take Magic Resist per Lv Glyphs the reasoning behind that is that the AP characters do not start to get dangerous until a little bit later. As well as the fact that yous start with more base MR than you do armor. AND you don't get any more as you Lv up making magic resist all the more precious and you want as much of it as possible.
Quintessence
As for Quintessences you might be asking yourself why flat HP Regen runes???? Well it has a very good reasoning behind it. Since your solo top you pretty much want to be farming minions and the enemy will likely try to harass you away from the minions. But since your started with a Regrowth Pendant + Your Regen Quints your going to have 30 hp/5 seconds that at lv 1 and that makes your laning phase ALOT easier.
Especially once you get your philosophers stone which you RUSH. I've actually been ganked in lane and brought to like 20% hp. So i stayed at tower for like 1 minute so i didn't lose too much farm or exp. Combined with my W spam in that 1 minute i went back to almost FULL HP with 360 HP from Regen alone in that minute.
So in conclusion these quints make your early game easier setting you up for a better late game.
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