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Spells:
Cleanse
Ghost
Ability Order
Icathian Surprise (PASSIVE)
Kog'Maw Passive Ability
Introduction
Don't take



2nd:
After requested here I created this tiny guide.
Its tiny cause i dont want to reval my complete playstyle. You must "master" this build by yourself i just giving little hints to do so.
3rd:
My english is bad + i got dyslexia. So if you want you can search for errors and post them in the comments. I will fix it then.
This Kog Maw build need alot Manaregeneration! Any abillity power is good but not needed till mid or late game. The ability to spam your

Like mention above:
You have to Pick
Cleanse
and
Ghost
You can test the other spells but it didn't worked for me.
If you want you can take
Teleport instead of
Ghost. With teleport you can support your team in the early game alot better.
Never take
Ignite or
Flash!
The range of
Ignite is too short. If an enemy is coming that close to you and if you are in the need of this extra damage its already too late anyway.
Flash can maybe save your butt for few seconds but then they will get you because you are a slow little pig.
Additionally you will be far away from any team fights anyway. So you don't need to flash out of enemies! You will stay in bushes or behind thick walls and give your team artillery support.
If an enemy get you there you should be able to cleanse his disables and kill him while you try to escape from his attack range.
In the most emergency cases you will find yourself running for you life to reach the next tower to beat the enemies up while they try to push it or you will chase enemies down that are far away from you. But normally you will just stand somewhere in the desert and press
Living Artillery and sometimes
Void Ooze. So how could be
Flash and
Ignite be of any use for you?!
You have to Pick

and

You can test the other spells but it didn't worked for me.
If you want you can take


Never take


The range of


Additionally you will be far away from any team fights anyway. So you don't need to flash out of enemies! You will stay in bushes or behind thick walls and give your team artillery support.
If an enemy get you there you should be able to cleanse his disables and kill him while you try to escape from his attack range.
In the most emergency cases you will find yourself running for you life to reach the next tower to beat the enemies up while they try to push it or you will chase enemies down that are far away from you. But normally you will just stand somewhere in the desert and press




This is the most important part.
As you may see above you have to sell some items in the late game.
You will switch your
Eleisa's Miracle for the 2nd
Archangel's Staff or
Void Staff
You will switch your
Chalice of Harmony for the 3rd
Archangel's Staff or
Void Staff
If you want you can switch your
Sorcerer's Shoes for a 2nd
Lich Bane. I dont recommend this cause your movement speed will be around 375.
If you are selling you
Chalice of Harmony you will lose the ability to shoot for as long as you want with your
Living Artillery even when you have the blue buff. You have to keep that in mind! But your mana should last for maybe 10-20 rapid fired shells
As you may see above you have to sell some items in the late game.
You will switch your



You will switch your



If you want you can switch your


If you are selling you


You will take the Mid Lane. Your most important skill is the
Living Artillery. you will do alot bad stuff with it. It can be used in many ways, i will just reval this: Just spam it! After 3 or 4 games your enemies will fear the "Wuuuarrggg Wuuuarrggg Wuuuarrggg Wuuuarrggg Wuuuarrggg" sound of your
Living Artillery rapidfire and you will love it.
Ban
Shaco and
Nocturne. Those guys will be a really pain in YOUR ***.
If those guys get in melee range to attack you while you don't get any help, your escape chance are below 20%. I recommend a "Stand and fight" tactic in those situations, your chance to beat them up is 30/70 and with a
Lich Bane it will be around 80/20.
If the enemy banned
Rammus and
Amumu already you can ban
Soraka. She can heal with one ulti nearly all damage you have done before and she is even without her ulti a really good counter against your
Living Artillery. But the best way to deal with her is to find someone in your team that will pick soraka for your team before the enemy can pick her.
Other enemy supporters like
Sona,
Karma and
Janna are no problem.
If you want you can ban
Akali,
Kassadin and
Talon but those guys are alot easier to handle for you and they dont will be any real threaths for you in most cases.
Don't ban
Vayne,
Annie,
Xerath,
Ashe,
Ahri,
Fizz. Your E and/or R skill is a perfect counter to keep distants to them and kill them with ease.
Xerath is just a alot worser version of you, he cant stand a chance against you after the late "early game"
Early Game:
Use your
Void Ooze to harras a little bit the enemy. Allways stay out of his attack range. if he try to get closer use your
Void Ooze to slow him and run away from him. if he is defenless while he is on your ooze attack him with autoattacks and
Caustic Spittle.
Concentrate on farming not killing the enemy mid player. After reaching lvl 6 and getting the
Chalice of Harmony you can farm a whole creep wave with a smart use of your
Living Artillery and
Void Ooze.
Remeber stay defensive dont cross the the middle of your lane if possible.
Late early Game:
You will dominate the enemy mid player by now. kill him if possible, in most cases you dont have to cross the middle of your lane doing so.
Stay defensive
Mid game:
Try to reach lvl 16 as fast as possible and then get the blue buff then. If you manage this you have for a short time a giant advantage. Most of the enemies will lose 20-50% of their hp when you hit them with your
Living Artillery. And now you can spam it till the blue buff last. Use it to win the game or push as much towers as possible!
Late game:
Get the Blue buff push mid with your team
Teamfights:
Stay out of enemy range and spam
Living Artillery
If you really want to help your team as much as possible shoot a
Void Ooze through the enemy team and do as much aoe damage as possible with your
Living Artillery.
if someone comes to close try to nuke him, if
Void Ooze is on cd melt him with
Bio-Arcane Barrage and
Caustic Spittle.
If enemy tank is trying to initiate give him the proof that this was the worst decision he could made:
1st
Void Ooze, 2nd
Caustic Spittle, 3rd
Bio-Arcane Barrage and finally some
Living Artillery.
This will kill him or cost at least 50% of his hp.
Avoid teamfights far away from the lanes:
Team fights around the red buff and blue one are your absolute weak spots! You are an artillery that needs a clear sight on the enemies and you don't wanted to be ambushed from the flanks.
Always try to bind the enemy team on the lane. if they are at the lane and pushing your tower or guarding their tower you have a big advantage. Its like hunting sitting ducks!
Teammates:
Perfect teammates are all guys with stuns, snares, slows and aoe disables and if possible some extra hp.
For example
Cho'Gath,
Amumu,
Leona,
Gangplank,
Sona,
Alistar,
Galio,
Nunu & Willump,
Jarvan IV,
Nasus,
Maokai and
Irelia.
You gain more and more advantage as more static a teamfight is and as longer it last!


Ban


If those guys get in melee range to attack you while you don't get any help, your escape chance are below 20%. I recommend a "Stand and fight" tactic in those situations, your chance to beat them up is 30/70 and with a

If the enemy banned




Other enemy supporters like



If you want you can ban



Don't ban







Early Game:
Use your



Concentrate on farming not killing the enemy mid player. After reaching lvl 6 and getting the



Remeber stay defensive dont cross the the middle of your lane if possible.
Late early Game:
You will dominate the enemy mid player by now. kill him if possible, in most cases you dont have to cross the middle of your lane doing so.
Stay defensive
Mid game:
Try to reach lvl 16 as fast as possible and then get the blue buff then. If you manage this you have for a short time a giant advantage. Most of the enemies will lose 20-50% of their hp when you hit them with your

Late game:
Get the Blue buff push mid with your team
Teamfights:
Stay out of enemy range and spam

If you really want to help your team as much as possible shoot a


if someone comes to close try to nuke him, if



If enemy tank is trying to initiate give him the proof that this was the worst decision he could made:
1st




This will kill him or cost at least 50% of his hp.
Avoid teamfights far away from the lanes:
Team fights around the red buff and blue one are your absolute weak spots! You are an artillery that needs a clear sight on the enemies and you don't wanted to be ambushed from the flanks.
Always try to bind the enemy team on the lane. if they are at the lane and pushing your tower or guarding their tower you have a big advantage. Its like hunting sitting ducks!
Teammates:
Perfect teammates are all guys with stuns, snares, slows and aoe disables and if possible some extra hp.
For example












You gain more and more advantage as more static a teamfight is and as longer it last!
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