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Milio Build Guide by Mr buckets

Support Lathyrus' OFFICIAL CHALLENGER Milio Support Guide (14.14) Item And Rune Section updated

Support Lathyrus' OFFICIAL CHALLENGER Milio Support Guide (14.14) Item And Rune Section updated

Updated on July 17, 2024
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League of Legends Build Guide Author Mr buckets Build Guide By Mr buckets 262 31 450,696 Views 22 Comments
262 31 450,696 Views 22 Comments League of Legends Build Guide Author Mr buckets Milio Build Guide By Mr buckets Updated on July 17, 2024
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Runes: Early Poke and Sustain

1 2 3
Sorcery
Summon Aery
Manaflow Band
Transcendence
Waterwalking

Inspiration
Biscuit Delivery
Cosmic Insight
Bonus:

+8 Ability Haste

Spells:

1 2
Ignite
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Champion Build Guide

Lathyrus' OFFICIAL CHALLENGER Milio Support Guide (14.14) Item And Rune Section updated

By Mr buckets

Hello! My name is Lathyrus, although some people may still remember me as BardlyMissed. I started playing League of Legends in the summer of 2017, back in Season 7 where I started off as a Jungler. During the next preseason, I started experimenting with a lot of different champions, which eventually led me to Bard, where I fell in love with him and the support role. After picking him up, I started climbing and ended Season 8 as a Challenger. Currently, I have roughly three million mastery points on Bard between various accounts, which I used to climb to Challenger on the EUW, KR, and NA servers. During Season 11, I also managed to hit Rank 1 on my main server, EUW, at 1205 LP.

While I main Bard, I also enjoy testing out other supports. I always try to provide the best possible guides from the point of view of a support who regularly plays against the pros.






Milio is an enchanter, but a medium ranged Enchanter who needs to be in the middle of the fight to get the most out of his kit. That means he can't just build all the super glass-cannon enchanter items, or he'll be way too easy to kill. You need a mix of healing, tank stats, and ability haste to make use of everything Milio has to offer.



Ultra Mega Fire Kick

Many people will get baited by Ultra Mega Fire Kick, thinking that maxing it first is best to maximize your damage. The problem is that while the damage will scale with levels, the cooldown will not. You're better off putting only 1 point here and then focusing on other skills while you build items with ability haste.


Cozy Campfire

Cozy Campfire is Milio's buffing ability that also applies his passive Fired Up!, which is insanely useful. You take this skill second, and max it second.



Warm Hugs

Warm Hugs is the best abillity that Milio has for the early game. It has two charges, and allows you to bully your laning opponents very effectively. It shields and gives movement speed, but also applies Fired Up! which enhances your next auto attack or spell and does a % bonus damage of said auto/spell and applies a mini burn. At level 1 that's around 30 damage of burn plus 15% bonus damage on the auto/spell so Milio's trade pattern is simple: You E yourself, and go in for 1 quick auto for Spellthief's Edge gold. This is a guaranteed positive trade since you're shielded for around 63 effective HP and your auto with burn and Summon Aery will do around 100 damage to your enemy.


Breath of Life

Breath of Life is a very strong teamfight ability, but the timing is important. It will heal your teammates, but even more importantly it will remove all disabling and immobilizing effects - it's like a Mikael's Blessing for everyone in range. That can be absolutely game changing in a team fight for saving your carries after the enemy team thinks they have locked them down.





Ignite
Flash is our obvious first choice for our summoner spell. Milio doesn't have any movement abilities she needs Flash for the mobility it gives.


Ignite
Ignite is your typical pick. It gives you a lot more early kill pressure, for both in lane and when roaming. Late game you can also use it to get some grievous wounds on priority targets.

Exhaust
Exhaust is your pick if you are against a dive champ that you are worried about. Assassins have been increasing in popularity, and Exhaust can completely shut down someone trying to engage into your carries.



Enchanter Items






You can get the item set for this build by clicking here.
You can either download or copy-paste the text and insert it right into your league client. (you can find your items section under your collection tab, then press on import item builds)

Spellthief's Edge
Easily the fastest stacking support item you can have on Milio if you're abusing your early poke like you should be doing. Once fully stacked it offers lots of (practically-free) Ability Power and some much-needed mana regen. It even comes with some HP, which is super nice for adding a little thickness.


Ionian Boots of Lucidity
Ionian Boots of Lucidity are perfect - the more you use your abilities, the more you heal and shield and buff yourself and your teammates.



Shurelya's Battlesong
Shurelya's Battlesong is an option because mobility is king. Movement speed for your entire team is a huge asset, and the ability haste early and mid game is super helpful as well.

Ardent Censer
Ardent Censer is our second item to make up for the attack speed nerfs for ADCs. ADCs are still hyper carries, but their items lost attack speed in most cases. This item helps Milio make up for that deficiency.



Redemption
Milio is a healer, so Redemption is a great option for him. Healing, shielding, and ability haste are everything that Milio wants. Combine this with his ult and Radiant Virtue and Milio's teamfight strength is just massive. He can make it incredibly difficult for the enemy to bring down his carries.

However, Redemption no longer gives Ability Haste, so rather than being a great item for every game, it's more of a situational item in the 4th or 5th slot if your team needs more healing or there are a lot of big 5v5 objective fights happening.


Staff of flowing water
Staff of Flowing Water is a viable option as your 4th or 5th item if you have an AP carry on your team that you want to support.


Mikael's Crucible
Mikael's Blessing is an option if there's just a ton of CC on the enemy team, and you need more than just your ult to keep your carry alive for a team fight.


Elixir of Iron
In most situations, your standard elixir of choice will be the Elixir of Iron. Remember, Milio wants to stay alive as long as possible despite being in the middle of the fight.



Tankier Items






You can get the item set for this build by clicking here.
You can either download or copy-paste the text and insert it right into your league client. (you can find your items section under your collection tab, then press on import item builds)

Spellthief's Edge
Easily the fastest stacking support item you can have on Milio if you're abusing your early poke like you should be doing. Once fully stacked it offers lots of (practically-free) Ability Power and some much-needed mana regen. It even comes with some HP, which is super nice for adding a little thickness.


Ionian Boots of Lucidity
Ionian Boots of Lucidity are perfect - the more you use your abilities, the more you heal and shield and buff yourself and your teammates.



Radiant Virtue
We are taking Radiant Virtue since it works so well with Breath of Life and provides solid tank stats to keep you alive while you're in the thick of the fight. Breath of Life already heals and gives tenacity - with Radiant Virtue it will heal even more.


Redemption
Milio is a healer, so Redemption is a no-brainer for him. Healing, shielding, and ability haste are everything that Milio wants. Combine this with his ult and Radiant Virtue and Milio's teamfight strength is just massive. He can make it incredibly difficult for the enemy to bring down his carries.


Frozen Heart
Frozen Heart gives you an insane amount of armour and two amazing passive effects. The rock-solid passive will reduce the damage of incoming basic attacks, and the aura will slow the attack speed of everyone nearby. This makes you insanely tanky against any form of AD damage dealers, and even some of the AP attack speed reliant champions. When building the item, you always want to try and pickup the Warden's Mail first.


Anathema's Chains
Building Anathema's Chains second gives you some great mid game stats, and the ability to reduce tenacity on the other team's big scary carry, which is super helpful. Your next item choice will depend on who you put Anathema's Chains on. If they only have one mid AP assassin and the rest of the damage is AD, go Frozen Heart. If they have one ADC and an AP mid and jungle, pair Anathema's Chains to the ADC and consider Force of Nature. There are no strict rules to always follow here, you'll have to look at your game state to make the best decision.


Mikael's Crucible
Mikael's Blessing is an option if there's just a ton of CC on the enemy team, and you need more than just your ult to keep your carry alive for a team fight.


Elixir of Iron
In most situations, your standard elixir of choice will be the Elixir of Iron. Remember, Milio wants to stay alive as long as possible despite being in the middle of the fight.



Aery Setup

Summon Aery is amazing as a poke tool and it keeps reaplying during Cozy Campfire as well, just like Jarvan's flag.
Milio is mana hungry if you're trying to buff yourself or your ADC a lot (and you should), so Manaflow Band will help you keep up your E trade patterns.
Transcendence gives you 5 abillity haste at level 5, and 10 at level 8. This keeps our ability haste up a little bit which of course just lets you use your spells more often.
Waterwalking is fine since Scorch only gets applied by Milio's Q which is unreliable, so you might as well be able to roam faster.



We take Biscuit Delivery for the same reason we take Manaflow Band - Milio is mana hungry early and keeping your mana up and trade pattern flying helps you dominate the laning phase.
Cosmic Insight lowers the cooldowns for both Redemption and Radiant Virtue, giving Milio his big teamfight combo more often.
You want ability haste for Milio because he has super long cooldowns early game. You then take two armor runes to survive in laning phase, or armor/magic resist if the enemy has a strong magic threat in the bot lane.

Guardian Setup

Guardian lines up with everything that Milio wants to do: heal his carries, buff his carries, shield his carries, and keep his carries pumping out damage.
Font of Life can synergize with Ultra Mega Fire Kick, which you should be poking with in the laning phase. This is exactly why enabling allies to heal from you impairing them is so helpful. It adds a good amount of extra utility to your kit, and you don’t have to do anything special for it.
Conditioning stacks really well with Radiant Virtue and eventual tank items like Frozen Heart due to its increase of 5% to both resistances. Since Milio's trying to stay alive and buff his team as much as possible, this rune just fits super well with the build.
Revitalize boosts the heealing from Radiant Virtue and Redemption, as well as the obvious synergies with Guardian itself.



We take Biscuit Delivery because Milio is mana hungry early and keeping your mana up and trade pattern flying helps you dominate the laning phase.
Cosmic Insight lowers the cooldowns for both Redemption and Radiant Virtue, giving Milio his big teamfight combo more often.
You want ability haste for Milio because he has super long cooldowns early game. You then take two armor runes to survive in laning phase, or armor/magic resist if the enemy has a strong magic threat in the bot lane.


Early game is all about bullying your lane opponents with guaranteed won trades using Warm Hugs. Warm Hugs has two charges, shields and gives movement speed, and also applies Fired Up! which enhances your next auto attack or spell and does a % bonus damage of said auto/spell and applies a mini burn.

At level 1 that's around 30 damage of burn plus 15% bonus damage on the auto/spell so Milio's trade pattern is simple: You E yourself, and go in for 1 quick auto for Spellthief's Edge gold. This is a guaranteed positive trade since you're shielded for around 63 effective HP and your auto with burn and Summon Aery will do around 100 damage to your enemy.

This is why we only take 3 points in Ultra Mega Fire Kick and then max Warm Hugs. It's a better and more consistent trading ability into the mid game.




Mid game is all about sieging and setting up vision. You can poke and keep your carries topped off and buffed, allowing your team to siege towers and posture aggressively for mid-game objectives like later dragons and the second rift herald.

Late game is all about the team fights. Milio's ult mixed with Redemption's active and Radiant Virtue's passive, on top of buffs from Cozy Campfire make him an insane carry buffer. Your entire goal is to keep yourself as alive as long as possible, and while doing so make your teammates have 2-3x the effective HP that they should have. You can be a huge nuisance to the other team as they try to kill your carries.




I’ve linked my Twitch below. I stream on a pretty consistent basis, and can usually be found playing Bard (when Jankos doesn’t target ban me), testing new builds, coaching, or answering questions from readers like yourself who can’t find their answer here. I’ve also included the obligatory OP.GGs as well as my Discord, where you can meet-up with fellow Bard and support enthusiasts or receive notifications whenever I begin streaming for the day.







I hope that you were able to either learn something new from the guide or were able to find the runes and builds that you were looking for. From the entire team, thank you so much for taking the time to read the guide. If you still have any questions you can always hop into my stream, my discord, or just in the discussion tab here, I am always willing to help you out!



  • 05-25-2023 - Mid Season Patch
    - added the enchanter build items
  • 03-23-2023 - initial Publish
    - First iteration of the Milio guide.
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Lathyrus' OFFICIAL CHALLENGER Milio Support Guide (14.14) Item And Rune Section updated

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