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Recommended Items
Spells:
Flash
Exhaust
Items
Ability Order
Pix, Faerie Companion (PASSIVE)
Lulu Passive Ability
Introduction
Yes there is a bit of ap reflected in this but it really just helps her glitterlance harass in game which is usually what I use it for.
Save your ult for when it will make a difference, if the enemy team is quickly melting your ADC with large numbers, don't... just don't. The health difference isn't going to matter in the end. However if the enemy team is focusing them AND the rest of your own team is around, then that is CC and sustain for a team fight. I always pump wimsy skill last because I usually end up just using it for a speed boost or to CC the enemy team. I've occasionally did it to give an AP champ more AP but its better reserved to take an enemy carry out of a fight for a few seconds while your team is doing the rest of the work. I usually won't start a fight with glitterlance, I use it for early poke and harass but in a team fight I reserve it to slow enemy champions that are trying to run, this is why I don't need it maxed first. Glitterlance is an okay damage tool with AP but its a great slow.
Idealistically you want to shield your teammates often and use your slow and wimsy on the enemy team.
Exhaust is wonderful to save your carry from damage or prevent an enemy from escaping. It slows and reduces their damage. Even if the enemy is immune to the slows for whatever reason they will still suffer the damage reduction so if that Yi is chasing your carry, don't be afraid to use it just because he ults as it will still reduce his damage.
Flash is actually something I started doing in the last month of my play as Lulu, I use to do clarity because I was stupid. Yes, clarity grants mana... but flash... oh flash, it is a wonderful escape tool that has given me a significant reduction in deaths in a match and has only served to improve my gameplay on Lulu over all.
This is a indisputable fact, you need to know where your enemy team is as much as possible to prevent ganks, to gank and simply just to know where you ought to be or are needed the most. You should never leave the base without having wards to put down and your team will thank and love you for it. Most of the time the enemy team will only buy a couple of wards for river, this is because they are stupid. Not everyone though, you will find smart warders, they'll buy pink wards, place them well about half the time, they'll ward blue or dragon and what not. You have to ward smarter. Buy a couple pinks, place then in unconventional spots that still grant vision if you are having issues with them finding your own wards, many a time I have found enemy wards doing that. A lot of times these days the enemy will ward bot bush just to try and get bush control, if they get pinks this is often a good way to bait the pink in bot bush rather then have them use it in river to remove yours. Drop your ward in their bush where they will notice. I would say 3 out of 4 times they will use the pink to get rid of it, the other times they just stop using the bush and drop the pink in river anyway. If they didn't bring pinks, try to be discrete about the warding, often it can lead to putting a lot of extra damage on them that couldn't of happened otherwise.
1. You get boots after all your gold gen, WHY?!
This answer is actually simple, because most other supports don't. They rush boots to keep up with their team and they lose on time they could be getting that extra bit of gold faster. I have wimsy, its a good enemy tool but I can use it to keep up with a fight before I get boots as well. Usually I don't even have a real need of boots until I have all my gold gen items anyway. It's daring sure, but doable once you learn WHERE you should be in fights.
2. You should have got awareness, why didn't you get awareness?
I find the skill a useless waste of points, you'll level on your own time. Usually I will intentionally stand back a bit so my ADC can get more exp. I just can't be concerned about it when I am pretty good at not getting caught. That exp boost becomes useless once you finally hit level 18 so the points are better spent elsewhere in skills that remain useful at the level cap.
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