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Choose Champion Build:
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Mid
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Support
Runes: Basic 45% CDR
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Barrier
Flash
Items
Ability Order

Illumination (PASSIVE)
Lux Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Fizz
Before 6 it's a pretty easy, harass with your E and never use your Q before he uses his Playful Trickster. Avoid long trades and use your W when he tries to engage. After 6 it's pretty one sided as he has way more burst than you and can easily kill you.
Synergies
Introduction
Lots of burst damage
Aoe spells
A lot of range
E and R give vision
Can farm even under turret
Has instant Shield and E can be precast
Cons
Very squishy
Lack of escape
Mana hungry
Positioning can be critical in a teamfight
Late game can 1 shot only the enemy adc in most cases
Long cooldowns(especially early)






















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