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Spells:
Flash
Ignite
Ability Order
Double Strike (PASSIVE)
Master Yi Passive Ability
Master Yi
You Can Play Him With Attack Speed and Attack Damage !!!!
Double Strike (Passive) - Every seventh basic attack by Master Yi hits twice.
Alpha Strike - Master Yi teleports to target enemy, dealing magic damage to it and up to three other nearby enemies. Minions and monsters have a chance to take 400 additional magic damage.
RANGE: 600
DAMAGE: 100 / 150 / 200 / 250 / 300 (+ 100% AP)
ADDITIONAL DAMAGE CHANCE: 20% / 30% / 40% / 50% / 60%
18 / 16 / 14 / 12 / 10 60 / 70 / 80 / 90 / 100
Meditate - Master Yi channels for 5 seconds, gaining health regeneration, armor, and magic resistance while channeling. Master Yi is also healed at the beginning and end of the channel.
HEALTH REGENERATION: 128.33 / 256.67 / 385 / 513.33 / 641.67 (+ 367% AP)
BEGINNING HEAL: 12 / 23 / 35 / 47 / 58 (+ 33% AP)
ENDING HEAL: 25 / 50 / 85 / 125 / 183
MAXIMUM HEAL: 165.33 / 329.67 / 505 / 685.33 / 882.67 (+ 400% AP)
ARMOR & MAGIC RESISTANCE: 100 / 150 / 200 / 250 / 300
35 70 / 85 / 100 / 115 / 130
Wuju Style - hile Wuju Style isn't on cooldown, Master Yi gains bonus attack damage. Master Yi can activate this ability to receive bonus attack damage equal to double the passive bonus for 10 seconds.
PASSIVE BONUS: 15 / 20 / 25 / 30 / 35
25 40
Highlander (Ultimate) - Master Yi gains attack speed, 40% movement speed, and immunity to slowing effects for a duration. Killing a champion while Highlander is in effect refreshes all of Master Yi's cooldowns; assists refresh them by half the base amount.
DURATION: 6 / 9 / 12
ATTACK SPEED: 40% / 60% / 80%
75 100
Alpha Strike - Master Yi teleports to target enemy, dealing magic damage to it and up to three other nearby enemies. Minions and monsters have a chance to take 400 additional magic damage.
RANGE: 600
DAMAGE: 100 / 150 / 200 / 250 / 300 (+ 100% AP)
ADDITIONAL DAMAGE CHANCE: 20% / 30% / 40% / 50% / 60%
18 / 16 / 14 / 12 / 10 60 / 70 / 80 / 90 / 100
Meditate - Master Yi channels for 5 seconds, gaining health regeneration, armor, and magic resistance while channeling. Master Yi is also healed at the beginning and end of the channel.
HEALTH REGENERATION: 128.33 / 256.67 / 385 / 513.33 / 641.67 (+ 367% AP)
BEGINNING HEAL: 12 / 23 / 35 / 47 / 58 (+ 33% AP)
ENDING HEAL: 25 / 50 / 85 / 125 / 183
MAXIMUM HEAL: 165.33 / 329.67 / 505 / 685.33 / 882.67 (+ 400% AP)
ARMOR & MAGIC RESISTANCE: 100 / 150 / 200 / 250 / 300
35 70 / 85 / 100 / 115 / 130
Wuju Style - hile Wuju Style isn't on cooldown, Master Yi gains bonus attack damage. Master Yi can activate this ability to receive bonus attack damage equal to double the passive bonus for 10 seconds.
PASSIVE BONUS: 15 / 20 / 25 / 30 / 35
25 40
Highlander (Ultimate) - Master Yi gains attack speed, 40% movement speed, and immunity to slowing effects for a duration. Killing a champion while Highlander is in effect refreshes all of Master Yi's cooldowns; assists refresh them by half the base amount.
DURATION: 6 / 9 / 12
ATTACK SPEED: 40% / 60% / 80%
75 100
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