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I'll take a look into making a few changes, and also if someone could tell me how to put the little images such as you lifebaka did with all the skills and item suggestions, it would be great. I look at this guide and i find it to be awfully bare for that reason alone.
Thank you again
-Blade
As Almasa suggests, you should really be maxing Tormented Shadow first; it's your main damage dealer for most of the game, and leveling Dark Binding barely increases the duration of the snare (.25 seconds per level). You'll also want a point in Black Shield no later than level 4, since you're likely to be laning against another AP character mid, and by that point you can count on seeing the jungler come to gank some time (especially if you're doing well).
I'd really suggest against building the Hextech Gunblade, since Morg doesn't need its active, doesn't need the attack damage, and doesn't need the life steal. The AP and spell vamp it gives can be itemized for better with other items, such as asking your support to also pick up a Will of the Ancients for double auras. You'd be better off with something a bit cheaper for the AP, like Morello's Evil Tome.
As Almasan also mentioned, I think this build is going to have severe mana problems. I'm currently playing Morg with MP5 seals, and starting with a Doran's Ring for more MP5, and it's still easy for me to run out of mana if I play too aggressively, and throw out too many Dark Bindings.
Other than those niggling problems I would highly recommend your item order (particularly the hourglass as you do tend to get focused when you walk in with your ult). So good job. :)