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Dr. Mundo Build Guide by FuseFanatic

ADC Mundo ADC [26.2]

ADC Mundo ADC [26.2]

Updated on June 19, 2026
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League of Legends Build Guide Author FuseFanatic Build Guide By FuseFanatic 1,912 Views 1 Comments
1,912 Views 1 Comments League of Legends Build Guide Author FuseFanatic Dr. Mundo Build Guide By FuseFanatic Updated on June 19, 2026
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Runes: Learning ADC Mundo

1 2 3
Precision
Fleet Footwork
Triumph
Legend: Alacrity
Last Stand

Resolve
Second Wind
Overgrowth
Bonus:

+10% Attack Speed
+10-180 Bonus Health
+10-180 Bonus Health

Spells:

1 2
Ghost
LoL Summoner Spell: Ghost

Ghost

LoL Summoner Spell: Teleport

Teleport

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

Mundo ADC [26.2]

By FuseFanatic
Why Mundo ADC
I theory crafted Mundo ADC because I am a top mundo main but when i play with a friend we like to duo lane makes the game more fun and because I can only play so many games of samira. so Mundo adc is honestly not a terrible pick but if you decide to play it play with a duo or tell your support the game plan because this pick is only good mid to late game but if they dont pick kai'sa or kog'ma you will have some of the most fun one shotting squishy champs with 6 items while being unkillable tank or splitpushing farming way more gold than the enemy adc
Early Game
Dr. Mundo's early game is one of the worst in the entire game. so what youll want to do is play safe and poke most of the lane. so poke with E as you can hit them through the minions with it. you can also poke them with Q but its pretty hard especially in the bot lane. so with his lane is so bad just farm with Q most of the lane and try to let your support do most of the poking. your W is only super useful in all in fights in the bot lane. during the early game try not to leave lane as you are a scaling champ so try not help jungler with fights in river or early drag unless the wave is in a good state


Once you hit level 6 is where you can start fighting but its not suggested as your ultimate is a good spike but its still not that usful because it doesnt heal that much at rank 1 ult. about level 8-9 is where you are getting strong. then once you have in lane you are pretty much unkillable by most ADC champs
Mid Game
Once you have rank 2 ultimate this is where mundo can shine as a ADC because you can play him like a ADC going for team fights or if you know you cant win teamfights because of the enemy comp you have the option to splitpush as well. but watch out if they have champions like that do %Max health damage like Kai'Sa or Kog'Maw for an ADC or Gwen for top lane and if %Max health damage top lane is fed you will need to play for teamfights only.

this is also where Dr. Mundo's E will one shot caster minions incresing his wave clear potential
Late Game
This is where Mundo is pretty much unstopable where he will have Titanic Hydra built aswell as Overlord's Bloodmail making him do insane damage you can walk into 3 people under a turret and one shot a squishy target and live.

But this is also where max %max heath damage ADCs like Kai'Sa or Kog'Maw will melt you so you can also strggle in late game if you dont know what you are doing.

Your passive at level 15 pretty much makes you cc immune because at level 15 your passive comes back in 15 seconds and if you pick up the canister you reduce the cooldown by 15 seconds making come back up
Runes
Fleet Footwork:this rune is good for learning to play ADC Mundo as it keeps your Heath up in the early game and makes playing Mundo ADC not as hard but is terrible in the mid/late game


Grasp of the Undying: this rune is a not very good in the bot lane compared to using it in top lane but is still useful but will be hard to proc considering most champs in the bot lane are ranged but you can still farm procs if they have a melee support


Unsealed Spellbook:this is one of the most versatile runes to run as you will most likely be able to fight earlier than any other rune set because you can run a combat summoner spell instead of teleport
CONS
-You have no pressure early and its even worse playing ADC
-Mundo is counterd by %heath damage and it only gets worse late game
-Mundo cant help support peel as he only has Q slow
-Bad as ADC if team doesnt play some ranged champs-coordination with support is necessary so play with duo-Mundo is melee as ADC which sucks which makes him need a gap closer
PROS
-His safe faming at range with his Q
-He is extremely tanky starting in the mid game
-Great splitpush potential even as an ADC
-His damage is Mixed so its hard for champs to build defence against you
-Late game carry in damage and soaking it
-One of the most fun Champs to play once mid/late game
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League of Legends Build Guide Author FuseFanatic
FuseFanatic Dr. Mundo Guide
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Mundo ADC [26.2]

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