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Spells:
Ignite
Flash
Ability Order
Clockwork Windup (PASSIVE)
Orianna Passive Ability
Introduction
Hello everybody, I'm Krwawy and this is my Guide - Orianna - nightmare of mid. This is my first guide, so pleas tell me what i do good and bad.
Orianna is very interesting and powerful champion, reason? Just tell me
Quoted:
Why are they running?
So I wish u enjoy reading and please comment and vote my guide.
Offense tree
In offense tree is just normal max ap build, why i don't take Sunder ? We just need ap, and we have enough armor penetration we have from Runes and Items.
Defense tree
That tree can't give us some ap.
Utility tree
Orianna is mana hungry, so we need mana regeneration, so most
important in this tree is Meditation
In offense tree is just normal max ap build, why i don't take Sunder ? We just need ap, and we have enough armor penetration we have from Runes and Items.
Defense tree
That tree can't give us some ap.
Utility tree
Orianna is mana hungry, so we need mana regeneration, so most
important in this tree is Meditation
We take:
9 Greater Mark of Magic Penetration - I take magic penetration marks, because that give us perfect penetration witch our items, and that give us easy way to burst tankers.
9 Greater Seal of Ability Power - we have magic penetration, so we just need more ap.
9 Greater Glyph of Ability Power - ap we need more ap!
3 Greater Quintessence of Ability Power - Our Seal+Glyph+Quint=nice damage on first lvls.
9 Greater Mark of Magic Penetration - I take magic penetration marks, because that give us perfect penetration witch our items, and that give us easy way to burst tankers.
9 Greater Seal of Ability Power - we have magic penetration, so we just need more ap.
9 Greater Glyph of Ability Power - ap we need more ap!
3 Greater Quintessence of Ability Power - Our Seal+Glyph+Quint=nice damage on first lvls.
Q-Short cold down, nice damage and its AoE ability, what u need more?
W- Very useful ability second AoE what give as nice farming plus its speed for our team an
slow for enemy.
E- This spell is nice to run away when u are under ignite and when u have hard lean, but its don't
give us any burst.
R- very useful ultimate. That can grab enemy's under our turret, that AoE stun and
so big damage, its can change team fight on your site very easy.
W- Very useful ability second AoE what give as nice farming plus its speed for our team an
slow for enemy.
E- This spell is nice to run away when u are under ignite and when u have hard lean, but its don't
give us any burst.
R- very useful ultimate. That can grab enemy's under our turret, that AoE stun and
so big damage, its can change team fight on your site very easy.
- nice hp and mp regen on early lvls and nice damage too.(but remember too buy [Catalyst the Protector first)
- help for u and your team. Its good too stay on line longer.
- the most important item for ap carry.
void stuff - More Magic Penetration to nuke.
- Good item too survive in team fight
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