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Spells:
Flash
Ignite
Ability Order
Clockwork Windup (PASSIVE)
Orianna Passive Ability
Introduction
Orianna is a very special caster and can do great damage while also supporting her aliies.
Orianna's best spell combo is Q
→W
→Rhttp://www.solomid.net/guide/skills/orianna/r.png → W http://edge2.mobafire.com/images/ability/orianna-command-protect.png on yourself.
Explanation: The Q spell is the combo initiator, the W spell is for slowing the enemies, the r spell is to kick the enemies begind your ball and E to damage the enemies Before giving a nice shield to yourself.
Orianna's best spell combo is Q


Explanation: The Q spell is the combo initiator, the W spell is for slowing the enemies, the r spell is to kick the enemies begind your ball and E to damage the enemies Before giving a nice shield to yourself.

Orianna uses her ball as a focus for her spells and attacks. Orianna's ball automatically returns to her if she is too far away from it.
Orianna's autoattacks deal additional damage plus 20% of her Ability Power in magic damage. Subsequent attacks against the same target within 4 seconds deal an additional 15% magic damage. This bonus stacks up to 3 times.
This is Orianna's passive ability and can deal great amounts of damage in early game.
http://edge2.mobafire.com/images/ability/orianna-command-attack.png Command: Attack
Orianna commands her ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her ball remains at the target location after.
This is Orianna's main skill. Without this skill Orianna could not deal any damage.
http://edge1.mobafire.com/images/ability/orianna-command-dissonance.png Command: Dissonance
Orianna commands the ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies.
This is Orianna's main damaging ability. It gives a decent slow to enemies and a nice speed buff to allied Champions.
http://edge2.mobafire.com/images/ability/orianna-command-protect.png Command: Protect
Orianna commands her ball to attach to an allied champion, shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the ball grants additional Armor and Magic Resist to the champion it is attached to.
Command: Protect it Orianna's main support spell. It gives a pretty strong shield and lasts as long as you are in range of the shield's target.
http://edge2.mobafire.com/images/ability/orianna-command-shockwave.png Command: Shockwave
Orianna commands her ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the ball after a short delay.
This is a nice spell to collect the enemies on 1 playce to hit then with spell shots easier.
Its very nice in combination with Miss Fortune's Ultimate ablility.
For runes i use:
Magic Penetration Marks http://static.leaguecraft.com/images/icons/runes/rune_36.jpg .
Mana Regeneration per Level Seals
.
Cooldownreduction Glyphs
.
Ability Power Quintessinces http://edge1.mobafire.com/images/rune/greater-quintessence-of-potency.png .
Magic Penetration Marks http://static.leaguecraft.com/images/icons/runes/rune_36.jpg .
Mana Regeneration per Level Seals

Cooldownreduction Glyphs

Ability Power Quintessinces http://edge1.mobafire.com/images/rune/greater-quintessence-of-potency.png .
First of all its best to play Orianna pure AP with some Health Items for some survivability.
Your starting Item is Doran's Ring http://lolers.de/images/items/1056.gif .
It give you some nice starting AP in combination with the Mana Regeneration and Health.
Your next Item is Boots of speed http://lolers.de/images/items/1001.gif .
A Magic Wand and Sorcerer's Shoes
come next.
Your first big Item should be the Rod of Ages
. It gives you some nice Health and Ability Power.
Rylai's Crystalscepter
is nice because it gives very much Health and Ability Power.
Now you need more AP, it's best to buy a Rabadon's Deathcap because it gives SO MUCH AP.
Your last Item is Shurelias Revery, because you dont need AP anymore but some supportability is very nice to chase or run.
Your starting Item is Doran's Ring http://lolers.de/images/items/1056.gif .
It give you some nice starting AP in combination with the Mana Regeneration and Health.
Your next Item is Boots of speed http://lolers.de/images/items/1001.gif .
A Magic Wand and Sorcerer's Shoes

Your first big Item should be the Rod of Ages

Rylai's Crystalscepter

Now you need more AP, it's best to buy a Rabadon's Deathcap because it gives SO MUCH AP.
Your last Item is Shurelias Revery, because you dont need AP anymore but some supportability is very nice to chase or run.
As Summoner Spells I use Flash and Ignite
.
Clarity and Teleportation work great too but it is your choice and mostly it depands on your team.

Clarity and Teleportation work great too but it is your choice and mostly it depands on your team.
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