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Build Guide by doctorcow

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League of Legends Build Guide Author doctorcow

Pantheon the Killer.

doctorcow Last updated on July 7, 2010
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 21

Strength of Spirit
Veteran's Scars

Defense: 0

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 9

Pantheon is a great champion that is capable of dealing out great amounts of damage at a time. He may be challenging to play in the beginning, but once you can play him well, often times, it will lead your team to success. :].

- Capable of dealing a lot of dmg.
- Stun
- Teleport
- Melee champ with range
- Great farmer

- Cooldown dependant
- No mana early game
- No escape mechanism
- Squishy
- Not a DPS champion

Summoner Skills

I use ignite, mainly to finish of enemies. Great for easy kills early game.

Exhaust is great for running away from an enemy champ, or chasing one. The slow and blind can lead to easy kills.

Other useful skillsThis is great to last hit, chase, or escape with.
Pantheon is really squishy, so this can come in handy sometimes.

SkillsAegis Protection-This passive is great. It creates a shield around Pantheon, and shields him from the next attack that does 40+ attack to him. this triggers every time pantheon attacks 4 times, or when you use your "W" skill, Aegis of Zeonia. This makes tower diving much easier, as you can block 2 of the tower shots.
Spear Shot-Pantheon hurls his spear at an opponent dealing 30/40/50/60/70 + 100/110/120/130/140 percent of his attack in physical damage.

Cooldown - 4/4/4/4/4 seconds
Cost - 30/35/40/45/50 Mana
Range - 600

Your main harrasing ability. The range is wide enough to harrass ranged champions. It is considered a physical attack so it takes all benefits from ArP, but in the same takes all penalities from rising Armor later in game. Mana cost is very low for the damage it deals. With enough AP early game lvl, 1 of this skill can take up to 25% of your opponents hp. Later on it is used to constantly harrass while preparing for team battle, to lower down tougher enemies health from a distance and to finish off escapers. Very low cooldown time.
Aegis of Zeonia- Pantheon jumps at an enemy, and bashes him with his shield, stunning him for a short duration. After he finishes his attack, his passive is automatically up again.
Pantheon leaps at the target enemy champion and deals 50/75/100/125/150 (+1) magic damage and stuns them for 1 second.

Cooldown - 20/17.5/15/12.5/10 seconds
Cost - 70/70/70/70/70 Mana
Range - 600

This is a great skill, for both offensive and defensive reasons. It can hold you opponent in place, long enough for you to cast heartseeker strike. Or you can use it to stun as you run away from the enemy champion.
Heartseeker Strike - Pantheon focuses and unleashes 5 swift strikes to the area in front of him, dealing double damage to champions. Pantheon also becomes more aware of his enemy's vital spots, allowing him to always crit enemies below 15% health.
Passive: Pantheon gains 100% critical strike chance against targets below 15% of their max health.

Active: Pantheon focuses and deals 5 swift strikes in front of him for 6/9/12/15/18 + 18/21/24/27/30% of his weapon damage in physical damage per strike. This attack deals double damage to champions.

Cooldown - 26/24/22/20/18 seconds
Cost - 70/80/90/100/110 Mana
Range - 400

This skill is by far, IMO, Pantheons best skill. it's the reason Pantheon is feared. It unleashes 5 fast attacks that scale incredibly well with your AD. The combo with this skill is simple. W-E-Q. Start up with Aegis of Zeonia, and use this skill on them. Then throw your spear, and cast ignite if needed. this usually will net you a kill.

Grand Skyfall - Pantheon composes himself then leaps into the air to a target, striking all enemy units in an area. Enemies closer to the impact point take more damage.
Pantheon gathers his strength and then leaps high into the air, crashing down at the target area a few seconds later. Deals up to 400/700/1000 (+1) magic damage to units at the center (down to 33% at the edge) and slows them by 35% for 1 second.

Cooldown - 150/135/120 seconds
Cost - 150/250/350 Mana
Range - Global

This skill is the bow on the Pantheon package. It is the only skill that actually requires some skill to do correctly. If done right, it is the perfect way to set up ganks, or to get some easy kills. After you use your ult, try to use the W-E-Q combo to finish him off, assuming that you actually get him with your ult.

I follow the 21/0/9 build, with improved Exhaust and Ignite. You could also try the 21/9/0 build, it really just depends on how you like to play.

Armor Pen
Magic Resist
Armor Pen Quintessenses


Item BuildOkay. i always start off with a Dorans Blade and a health potion. You can't really go wrong with an extra 120 health early game.

build a Zerker's greaves, the attack speed will help you during your laning phase.
Once you have your shoes, save up, and build a Tiamat.
buy one of these next.

once you have enough gold, save up for the bloodthirster.
The bloodthirster will eventually give you 100 AD, and you'll be able to take out most anybody later on. After you buy that, build a last whisper for its attack speed and armor pen. This will help you a ton.
Once you buy these, you are complete. you are an ultimate killing machine. However, if you manage to farm enough gold, you can always save up for an infinity edge.

If you can actually afford one of these.... your game has gone on WAYYY too long.


Early Game
Get your spear throw first. Mostly just try to harrass your opponents and last hit minions with it. once you hit lvl 3, you're ready for your W-E-Q combo. Keep doing this until you get your ultimate. then its ganking time.

Mid Game
Your mid game starts when you get your ultimate. Head to your base, and wait for a good opportunity to gank an unsuspecting opponent. Look for a great occasion to use it, don't waste your ult! Oh, and try to avoid using your ult when you aren't at your fountain. Only use it if you're sure you can take down the enemy.

Late Game
Well, if you're fed like you should be, :], this should be no problem at all for you. just finish the game!

Be really careful around the champions that can silence you, for example, Garen or Chogath. You have absolutely no easy way to escape, and you rely on your skills to save you. Be careful around all the silence champs, because they can make you really vulnerable to easy ganks.

Try to get the lizard and Golem buff as much as possible. The golem buff is great, because you wont have to worry about your mana anymore.

I hope this guide works for you as it does for me. Tell me what you think! :]