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Recommended Items
Runes: Good General Runes
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Exhaust
Ignite
Items
Ability Order General Progression
Feline Friendship (PASSIVE)
Yuumi Passive Ability
Threats & Synergies
Blitzcrank
Warning! Warning! If Blitz grabs you while you're trying to get your passive to proc you will die.
Get good at dodging skillshots with your W
Lucian
Your ult can make sure his ult hits every single bullet. That alone makes this a strong combo.
Lucian
Your ult can make sure his ult hits every single bullet. That alone makes this a strong combo.
Champion Build Guide
"You 'n me, we got this!"
Hey everyone, Timmy from TimnFreddy here. Whereas Freddy is a Top/Jungle main, I'm mostly a Support main and I'm here to tell you about one of my favorite supports in the entire game.
Yuumi

In this guide we'll be going over Strengths and Weaknesses, what to do in various situations, how to make the most of your abilities and generally how to be a good kitty that will receive many scratchies on her chin and back.
Let's begin.
[UPDATE as of patch 10.13!]
This guide already prioritized Mana Regen/Ability Power over mana build-up so everything you read here is still applicable to Yuumi as of the latest patch.
[As of patch 10.15!]
Yuumi's mana restore on her passive

Overall this makes proccing her passive more important than ever before, and with the cooldown on it also reduced, you'll get even more chances to get it. Be careful not to get CC'd while doing so! This change should make Yuumi more reliable/sustainable in lane once again. No changes as of the current patch but will keep this part updated.
"Use your claws! Your CLAWS!"
There's a few things Yuumi does well and a few things she doesn't. Let's go over those now.
+ Goes well with any ADC / Carry + Basically infinite sustain in lane + Exceptional heals with ![]() + Good zoning with Q ![]() + Multi-purpose ult (engage or disengage, root and damage.) + Free ![]() + Is a Cat |
- Needs an ally to shine, very weak on her own - Squishy - Getting hard CC'd usually means death - No hard CC of her own until level 6 - Even more Mana Reliant than before - Easily distracted by shiny lights. |
Overall, Yuumi is a valuable addition to any team and with a bit of finesse you can turn the tide of any battle by jumping from ally to ally, throwing shields and heals as you go. Just be careful not to get caught out and make sure you're always on an ally.
"So, you need a new shield buddy?"
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P - ![]() ![]() If Yuumi is on an ally, the shield protects them instead. A very helpful passive, especially in lane phase. Shield your allies and gain mana. This makes sure you both have amazing sustain in lane, just be careful not to get caught out while you're activating it! |
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Q - ![]() ![]() If Yuumi is on an ally, she fires the projectile from her ally's position and the projectile can be controlled with your cursor for up to 2 seconds. |
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W - ![]() ![]() Active: Yuumi dashes to an ally champion and attaches to them. While Attached, she follows her ally's movement and is untargetable by everything except tower damage. Yuumi starts the game with a free point in this ability and your allies will be happy she does! All you have to do is sit on an ally to give them extra AD or AP! |
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E - ![]() ![]() If Yuumi is on an ally, the shield protects them instead. An excellent healing ability! Attack speed! Movement Speed! Heals! This one really does it all. Use sparingly in the early game as the mana cost is quite significant. Once you build up a good deal of regen, feel free to use it a bit more often! |
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R - ![]() Yuumi opens Book, launching 7 waves of 60 / 100 / 140 (+20% of ability power) magic damage. Enemy champions who are hit by multiple waves take only 50% damage from any wave beyond the first, and they are rooted when struck by three of them. During Final Chapter, Yuumi can move and cast You and Me! and Zoomies. Overall a very good ultimate ability. Damage and root enemies. Good for engages or for getting your attached ally away from any sudden attackers (or even turning the fight on them!) Don't forget you can still heal and jump around while this ability is going off, so be sure to position yourself to hit as many enemies as possible! |


Refer to the notes above for more information on Runes and items.
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Early game your job is to poke at the enemy ADC with your empowered Q ![]() ![]() ![]() Whenever you're not activating your passive, make sure to sit on your ADC to give them the extra adaptive force. At level one this is approximately equal to them having an extra ![]() Do not spam your E ![]() Try to hit as many Q's ![]() ![]() Once you hit level 6, don't be afraid to drop the ![]() |
Your Mid and Late game are relatively straightforward. Poke at enemies with your Q ![]() ![]() Once you have your ![]() ![]() ![]() ![]() As of patch 11.3, ![]() All throughout Mid and Late game, make sure you sit on top of your ADC, or jump over to whoever is fed the hardest to keep them alive longer. Whoever is carrying your team, you'll be carrying them with heals and buffs! |
Teamfights are where the good


In fights you'll be jumping from ally to ally, making sure everyone's health stays topped up with your E


Cast your R

Show your allies why



In conclusion, have a few useful pointers that will be sure to up your game even further!
- When you have


- Your Passive






-


- When you activate R


- Don't buy boots. Seriously. Do not waste your money on boots. If you're out on your own and you need a bit of extra speed, just cast E

In conclusion, I hope this guide has been helpful to you. Be sure to check out the added notes in the basic setup part of the guide as they contain some useful information as well.
Thanks for checking out my guide! Now get out there with

If you have any questions feel free to comment down below or check out our stream Timnfreddy over on twitch
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