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Quinn Build Guide by Austipain

AD Carry Quinn - The Late Game Carry

AD Carry Quinn - The Late Game Carry

Updated on January 17, 2014
6.7
5
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2
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League of Legends Build Guide Author Austipain Build Guide By Austipain 5 2 93,867 Views 1 Comments
5 2 93,867 Views 1 Comments League of Legends Build Guide Author Austipain Quinn Build Guide By Austipain Updated on January 17, 2014
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1
cyberskull (65) | January 18, 2014 8:34am
Hi Hi~! I'm here for your requested review. Let's get to it shall we?


Appearance - Oh god. Firstly, the BB Coding looks kinda sloppy. I've seen worse but your BB Coding in particular can be better. I'm not sure if the colorful lines that separate the chapters are Guide Graphics. If they are then I would suggest ordering/making new ones cause they're not that good in my opinion and they're not a good fit for Quinn. If they aren't I would still suggest removing them because they're just not a good fit for a champion like Quinn.

Cheat Sheet - Having a Purchase Order (especially a long one) is the worst thing a Cheat Sheet can have. No one and I mean NO ONE (excluding newbies) buys items in any particular order. I strongly recommend that you remove the Purchase Order. That said, I think the Cheat Sheet needs to be a bit more organized. Each section can improve in my opinion.

Viability - I'm just gonna write down the stuff that I think isn't viable in the guide. Armor Pen Marks, half of your item choices and to a certain extent Quinn. Armor Pen Marks on an ADC are just not that good these days. Going Flat AD Marks is the way to go. Some of your item choices are debatable. Thonrmail and Runaan? I don't agree at all. Zephyr is definitely a situational item and not a main one. In my opinion Double BT is only acceptable if you're extremely fed and you want to dominate the enemy team. Your Berserker's Greaves should be replaced only by Zephyr. Replacing them for another heavy AD/heavy AS item is a very risky and bold move. It might work in lower tiers but against Plat/Diamond/Challenger players the chances of it working are very slim. Quinn as a champion isn't exactly that viable. I think she works AGAINST certain team comps but most of the time there are better Marksmen choices (Jinx, Vayne, Tristana, Ezreal, etc).

Tidiness - The whole guide should be organized more properly in my opinion.

Spelling Mistakes - I managed to find a few spelling mistakes.

Content - Okay so this is where your Guide falters..a lot. In the introduction chapter at first you say it's a build but then you say it's a guide. There's a difference. A guide is an in-depth way of telling people how you play the champion and why you play him/her the way you do. A build is just your items, runes, masteries and summoner spells. It's how you "build" your champion, not how you "play" your champion. You need to choose between those two.

There's barely any content. There is no Summoner Spells Chapter. There is no Support Synergies Chapter. There is no Match-Ups chapter. There's so much stuff you could add. Also, some of the guide's content is either wrong or obvious. For example, "ADC is a really easy way to play Quinn, if you have a good support. Even without a good support, you will dominate, because you're Quinn" is totally wrong. Quinn is not gonna win just because she is Quinn. If anything, she would lose because she is Quinn. She's not as viable as other ADCs. She might win in Laning Phase but in Team Fights she'll have lots of troubles. Another thing that is wrong is the "Duo Top" section. Excluding newbies and trolls who else plays Duo Top? Pretty much nobody. The "Awesome Initiation." in the Pros and Cons section is also wrong. How exactly does Quinn have "awesome" initiation?

Your starting items are also debatable. No one really starts with Long Sword on a Marksmen/ADC champ. 99% of the time people will choose to start with Doran's Blade. As you can see there's a lot of stuff that can be added and a lot of stuff that is wrong and needs to be removed or changed.

Final Thoughts and Grade:
If you want my honest opinion on the guide I would say the guide is unfinished and kinda nooby. I don't know what kind of a player you are so I can't really judge the guide based on you. I'm only judging it based on what I saw/read. In my opinion, you should archive the guide and re-post it once it's ready.

No Vote from me and a grade of 4. I was considering a 3 but I dislike downvoting unless the guide is really really REALLY bad. Your guide is sorta bad but there are some good things about it. If you decide to work hard on it, ask for a second review in my Shop. If it has improved, then I'll vote based on the improvements/changes.

-cyberskull
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