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Well, ill make sure to add a section of gameplay.
Personally I was adding Frozen, Thornmail and Omen, because against heavy AD team you need ALOT of Armor items. MR is added just for the few magic damage you still receive, explained in the build. Oh and lol didn't see the 6 points in DBC, sure it's a mistake.
I didn't add Heart of Gold in the jungle build because i don't think it's necessarry. You don't have to let your carry kill creeps on the lane, so you get enough gold. But sure it's a great idea to get it anyways. :)
Well i couldn't think of a title which would make people see my build instead of the top rated (what most people do). I just think it's fun, soling AD's with a tank :D
Last point; i wouldnt reccommend lantern on rammus. you mentioned the ward, well you can always buy a cheap ward for the price of 3 minions killed. On rammus its a waste of gold in the beggining, because you gain AD for armor anyway and the chance of damage to a monster is not important at all, since its a "chance". Im not saying its a bad idea but doesnt fit rammus IMO. I'd build it on Riven for example.
Also, honestly Thornmail is anything BUT a must-have on any champion in the game. It gives 1 point more in armor than a Frozen Heart, and you still say it's the best armor item in the game, which it is not. Randuin's Omen is better than it as well.
Last thing, many tanks, if built right, can fight Tryndamere. Even tank Poppy can.
though i do disagree with the name of the guide, (I can solo pretty much anyone with Alistar)
Also, IMO you'd still want to get Wriggle for Rammus even though you're a tank. The proc damage plus a free reusable ward is always nice and awesome. Works nicely for him since you can easily Power Ball to the enemy jungle to drop a ward wherever you want it and zoom out right away.
Other than that it's a decent balanced guide.
Oh, and you have 6 points in Defensive Curl Ball. SO much for maxing Taunt first.