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Nami Build Guide by CpT DiSNeYLaND

Support Riding the Wave - Support Nami

Support Riding the Wave - Support Nami

Updated on December 18, 2012
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League of Legends Build Guide Author CpT DiSNeYLaND Build Guide By CpT DiSNeYLaND 4 4 13,034 Views 8 Comments
4 4 13,034 Views 8 Comments League of Legends Build Guide Author CpT DiSNeYLaND Nami Build Guide By CpT DiSNeYLaND Updated on December 18, 2012
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1
morrkevi (2) | December 18, 2012 5:42pm
Voted +1
I personally think there are better ways to get health (imo the mana is not needed). For instance Shurelya's Battlesong which not only gives you health but it also comes out of a GP10 item. It also gives you health/mana regen and the active works amazing with Nami's ultimate. Overall +1 good job =-D
1
CpT DiSNeYLaND | December 18, 2012 9:30am
morrkevi wrote:

Ability Power doesn't scale very well with Nami. Her best ability power scaling skill is her Ultimate which is only 70% of her ability power, which means you are providing yourself an extra 70 damage (based on your 105 ending AP) but not really gaining much utility from it.

I love your tips and tricks section.

I love the way you showed off the Masteries.

The main thing that bugs me is the Rod of Ages. I am going to downvote now. You can earn my +1 in one of two ways: 1. Convince me that Rod of Ages is a good choice, 2. Change Rod of Ages for an item that makes more sense with a champion that scales poorly with AP.

Hope this helps.

PS: Turn on require comment to vote or you'll get a bunch of troll votes without comments.


Thanks for the tip on requiring comment. Will do so.
While you are correct about her AP not scaling great, The main reason I take RoA is the bonus to her health and mana. The extra AP is nice, but not the reason we take it. After it fully charges you have and Additional 650 health and mana, plus the 80 AP. While her AP scaling isnt great, the extra boost to her heal and damage isn't unwelcome. I hope this convinces you why I take RoA. For the survivablity and sustain, not the AP bonus.
1
morrkevi (2) | December 17, 2012 9:01pm
Ability Power doesn't scale very well with Nami. Her best ability power scaling skill is her Ultimate which is only 70% of her ability power, which means you are providing yourself an extra 70 damage (based on your 105 ending AP) but not really gaining much utility from it.

I love your tips and tricks section.

I love the way you showed off the Masteries.

The main thing that bugs me is the Rod of Ages. I am going to downvote now. You can earn my +1 in one of two ways: 1. Convince me that Rod of Ages is a good choice, 2. Change Rod of Ages for an item that makes more sense with a champion that scales poorly with AP.

Hope this helps.

PS: Turn on require comment to vote or you'll get a bunch of troll votes without comments.
1
CpT DiSNeYLaND | December 17, 2012 2:12pm
devdevil wrote:

Very good, +1
Although I prefer to start with Crystalline Flask, I suppose Mana Potions work as well :)
A note though, to take into consideration, is sometimes you will do something like not finishing boxing in some words, like instead of Nami, you get something like [[Nami].


Thanks for the input devil, I've reread over the guide and I think I got them all.
Thanks again for the note.
1
devdevil (74) | December 16, 2012 5:11pm
Very good, +1
Although I prefer to start with Crystalline Flask, I suppose Mana Potions work as well :)
A note though, to take into consideration, is sometimes you will do something like not finishing boxing in some words, like instead of Nami, you get something like [[Nami].
1
DrunkenIVIaster (48) | December 16, 2012 10:51am
i like the guide :3
its good structured :D
1
CpT DiSNeYLaND | December 16, 2012 8:14am
Meiyjhe wrote:

The first view (the items, champion data, runes and masteries and stuff) contains a bit too much information though :P

When you talk about to much information do you mean in the "cheat sheet" at the top of the guide? Or are you referring to within the sections of the guide itself?
Taken your advice on the mana potions though, it does help tidy it up.
1
Meiyjhe (538) | December 16, 2012 2:07am
Looks very very good :D

The first view (the items, champion data, runes and masteries and stuff) contains a bit too much information though :P

I would reduce the amount of mana potions to 1 within the builds, because people will understand anyway that you will use all your gold at the start, thus buying mana pots.
This way it is less disturbing amount of repeatence.

But that is just my autism :D
Looks really great
-Meiyjhe
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