This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Ignite
Exhaust
Ability Order
Runic Blade (PASSIVE)
Riven Passive Ability
Introduction
Good damage output
Amazing mobility (really helps in chasing or getting away
Very good at ambushing and surprise attacks
Good in a team fight (Her knock up and brief stun can stop channeled abilities)
She carries a giant bottle opener
Cons
Shes very squishy early game
Lack of good CC (Her only cc is her .5 second stun)
CC will rip her to shred
As for Ignite, I take it to stop things such as self healing. It also has a little annoying dot that has killed me so many times its not funny. Its also very good in neutralizing a support character while you chop their DPS champs. All in all, Ignite is a very good spell that can become a kill or turn a fight in your favor.
Feel free to change out summoner spells to your liking, I am simply stating why I take these spells. As long as you know how to use your summoner spells with Riven, you should be A-OK.
Although I build towards a more offensive Riven, she does need defense which is why I take Hardiness and Resistance. It helps with those early game fights that can turn the tide of the match.
Really, it depends on what your up against. If your going up against an AP heavy team, you should stack magic resist items such as Silver Sash (which helps with one of Riven's Achilles' heels). Stacking health may also be a good idea for Riven since she can be very squishy.
One thing that is Core for her is The Bloodthirster, and Youmuus' Ghost Blade. The armor pen from the Ghost Blade and the damage from the Bloodthirster makes Riven do insane amount of damage against AP carries and unarmored opponents.
My first point goes into Broken Wings, second into Valor, and third into Ki Burst. Ki burst is the skill you want to finish last. It's a great skill and all, but the only thing I really use it for, is ambushing and stunning my enemy to have that critical chance to either let my lane partner take care of them, or begin to chop away at them.
I rush Broken Wings because of it's damage. It is also her main attack ability other then her passive. Valor is the second skill I finish mostly because the shield she gets scales with AD meaning the more AD you have, the more damage you can take...insane isn't it?
The main combo I use is:
Valor, <AA>, Ki Burst, <AA>, Broken Wings, <AA>, Broken Wings <AA>, Broken Wings <AA>.
It might not always end with a kill but it'll sure as hell scare your opponent.
If your chasing a champion it may be best to use this combo:
Broken Wings X3, <AA>, Ki Burst (once you've caught them, you may need Flash or Valor), <AA>x3, Valor <AA>
Brand (or any burst AP champion) - His burst damage will provoke your opponent into stacking magic resist. When that happens, you'll be able to cut your opponent to pieces because they will fear Brand's hard-hitting spells.
Kassadin - His Force Pulse charges with your abilities and you WILL be using your abilities a lot. This benefits you and your partner because he can slow them while your hacking at their back with your giant bottle opener.
Xin Zhao - Xin Zhao's knock up and good damage along side your tiny stun, knock up, and your awesome damage make one hell of a beat down when fighting AP carries or any kind of squishy champion.
AP Tank (Ammamu or Cho'Gath) - Cho' Gath's knock up and silence gives you that critical edge in a fight to be able to take out your opponent. Ammamu's double stun can also really help in Riven's favor.
Ranged AD (Ashe or Vayne) - Vayne's Condemn can really help given that your partner knows how to use her. She can shoot an enemy your way to slice up like butter, or pin them to the wall. Doubled with your cripple and the massive damage both champs do should equal a kill. Ashe's ability to slow will help you catch opponents before they get away. All in all, they shoot, you chop, everyone wins.
Worst Enemies
Tryndamere - The biggest enemy of Riven. Riven's biggest asset is her awesome attack damage, Tryn's biggest asset is his MASSIVE damage. He starts out with more damage then Riven, he attacks faster then Riven, and he is super hard to kill because of his Undying Rage. If your laning against a Tryndamere, make sure you have a partner with a good amount of CC.
Warwick - I can't tell you how many times Warwick has almost killed me. Its not his attack damage that kills you, but his ability to outlast you in a fight will make Riven seem pretty useless. When laning against a Warwick, its probably best to have an AP nuker with you.
Shaco - You can fight a Shaco all game and not even know where he is most of the time. You won't really be laning against him, you'll be more along the lines waiting for him to pop out of his hiding places. If you've got a Shaco on the opposite team, be ready for one hell of a fight.
I thank you all for reading my guide and taking the time to look at it. Most of the things I wrote on here is from experience, If I missed something, feel free to let me know about it. I take constructive criticism well and am willing to change my build if I feel it necessary.
Thanks again for reading my build and please don't thumb down just because of how it looks, try it out first please.
You must be logged in to comment. Please login or register.