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Spells:
Exhaust
Ignite
Ability Order
Runic Blade (PASSIVE)
Riven Passive Ability
Introduction
Hopefully it's not too bad :P
For items i start off with dorans blade for health, damage and life steal. Then, boots of mobility which makes riven an awesome ganker and chaser. Then i go for ghostblade which gives me some damage, armor pen and CD. Then i build frozen mallet for health and some damage which increases the survival. Then i got for bloodthirster for some life steal and decent damage. Then you can go for Black cleaver or phantom dancer, or maybe even both. Finally i finish off with infinity edge.
Passive
Riven's abilities charge her blade, causing her to do 5 / 7 / 9 / 11 / 13 / 15 (+0.5 per bonus attack damage) bonus physical damage on her next autoattack. Riven can store up to 3 charges, and will only expend one at a time.
This can do some extra damgage in autoattacks.
Q - Broken Wings
Riven steps forward and lashes out in a series of powerful sword slashes that will damage all enemies nearby. This ability can be activated a second time in the next x seconds, and a third time after that. On the third activation she will also knock nearby enemies back and have a larger radius of damage. All three strikes will deal the same amount of damage.
No cost
Cooldown: 13 seconds
Range of Dash: 250
Radius of Damaging AoE:
Radius of Third Strike Damaging AoE:
Knockback: 225
This is good for farming minions and do some descent damage in a 3 combo. Also good for catching up enemies or escaping.
W - Ki Burst
Riven deals physical damage and stuns nearby enemies for 0.5 seconds.
No cost
Radius of AoE: 300
This can be used to farm minions and to stun enemies chasing you or stun enemies escaping.
E - Valor
Riven dashes towards the cursor and gains a shield for up to 2.5 seconds.
No cost
Range of Dash: 275
Can be used to escape or chase. Also good for getting faster to lanes.
R - Blade of the Exile
Riven's sword reforms, gaining 20% bonus attack damage, extended range on her damaging abilities and autoattacks for 15 seconds. She also grants the ability to use Wind Slash once for the duration.
Wind Slash - Riven can activate the ability to emit a shockwave in a long cone in front of her that deals physical damage to all units hit based on their missing health.
Missile Speed: 2200
Good for increasing in damage overall and abilities. Can be used to last hit enemies running away.
Riven's abilities charge her blade, causing her to do 5 / 7 / 9 / 11 / 13 / 15 (+0.5 per bonus attack damage) bonus physical damage on her next autoattack. Riven can store up to 3 charges, and will only expend one at a time.
This can do some extra damgage in autoattacks.
Q - Broken Wings
Riven steps forward and lashes out in a series of powerful sword slashes that will damage all enemies nearby. This ability can be activated a second time in the next x seconds, and a third time after that. On the third activation she will also knock nearby enemies back and have a larger radius of damage. All three strikes will deal the same amount of damage.
No cost
Cooldown: 13 seconds
Range of Dash: 250
Radius of Damaging AoE:
Radius of Third Strike Damaging AoE:
Knockback: 225
This is good for farming minions and do some descent damage in a 3 combo. Also good for catching up enemies or escaping.
W - Ki Burst
Riven deals physical damage and stuns nearby enemies for 0.5 seconds.
No cost
Radius of AoE: 300
This can be used to farm minions and to stun enemies chasing you or stun enemies escaping.
E - Valor
Riven dashes towards the cursor and gains a shield for up to 2.5 seconds.
No cost
Range of Dash: 275
Can be used to escape or chase. Also good for getting faster to lanes.
R - Blade of the Exile
Riven's sword reforms, gaining 20% bonus attack damage, extended range on her damaging abilities and autoattacks for 15 seconds. She also grants the ability to use Wind Slash once for the duration.
Wind Slash - Riven can activate the ability to emit a shockwave in a long cone in front of her that deals physical damage to all units hit based on their missing health.
Missile Speed: 2200
Good for increasing in damage overall and abilities. Can be used to last hit enemies running away.
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